• @GenderNeutralBro@lemmy.sdf.org
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    454 months ago

    Oh great, another round of nonsense about the limits of human vision peddled by A) companies trying to trick you into thinking their products are great, and B) fools trying to cope with their buyer’s remorse and envy, and C) people with not-so-great eyesight who, for some reason, think that’s inconceivable.

    We are nowhere near the limits of human visual acuity. It is trivial to prove this by experiment.

      • 🇰 🔵 🇱 🇦 🇳 🇦 🇰 ℹ️
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        4 months ago

        The resolution and pixel density of the Vision aren’t that much higher than the Q3’s. I wanna try one to compare after seeing that because I can’t believe it looks so much better that the $3000 more it costs is worth it. At least for VR; I know the cameras for the AR are way better.

        • @GenderNeutralBro@lemmy.sdf.org
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          64 months ago

          I think it’s significantly higher than the Quest 3, but it’s kind of ridiculous to compare a $3500 productivity headset to a $500 gaming headset in the first place.

          It’s hard to get totally accurate numbers without independent standardized evaluation. Calculating pixel density isn’t as straightforward with headsets as it is with regular displays.

          There’s an interesting analysis of a bunch of different headsets on Reddit. They put a comparison column for equivalent viewing distance with different common monitor sizes/resolutions. e.g. they calculate that the density of the Apple Vision Pro is similar to a 32" 4K display at a mere 15"/38cm distance, which is definitely close enough to see pixels. These are only estimates, since we don’t know the per-eye FOV, or how exactly it’s warped from center to edge.

          Reddit link: https://www.reddit.com/r/virtualreality/comments/18sfi3i/ppdfocused_table_of_various_headmounted_displays/

          Direct spreadsheet link: https://docs.google.com/spreadsheets/d/1_Af6j8Qxzl3MSHf0qfpjHM9PA-NdxAzxujZesZUyBs0/edit?usp=sharing

          I mean, it’s still really good, don’t get me wrong. But there’s a giant chasm between “really good” and “the eye’s resolution limits”.