Howdy. I have a boardgame called “Seventh Street” that I’ve developed. It’s kind of a complicated project but the best way to describe it is that it’s a real-estate trading game with elements of deduction and deception. (If it helps, think of it as Monopoly with incomplete information and without the death spiral and player elimination)

Point is, I think it could work as a product. I just don’t know how to turn it from a bunch of PDFs that you print on cardstock into a product, nor do I really know what I need to do to refine it, and what to look for in playtesting.

Does anyone have experience kickstarting a board game and have any advice?

  • @Otakat@reddthat.com
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    61 year ago

    I don’t have any experience with creating a Kickstarter but I do have some experience with both playtesting board games and with proofreading board game manuals. If you need an extra pair of eyes or another players perspective, I’d be happy to lend some help.