Welcome to Exandria Unlimited: Calamity. If you were expecting a fun one, you’re not getting one! This is a story of grief, betrayal, loss, and the panic of the coming of a new age, Calamity.
That’s right! We’re doing a prequel series!
We are going to be telling a story of a different age in Exandria, an age long past. Rumors and legends abound of this time period in the world. This is prior to any Vestiges of Divergence. Prior to the coming of the Divine Gate and the departure of the dieties into realms beyond Exandria. You will find no Tal’Dorei in this version of this world. For, indeed, it has not yet received that name. It is known by its Elven name, Gwessar. We journey to an age long ago to tell a story perhaps of a more sorrowful and bitter time. Shadows stalk this world. Come with us, but please only if you dare.
Available for viewing on YouTube and Twitch
Runtime Break start 4h 38m 2h 12m
Episode 2: Bitterness and Dread
For those of you coming back, this is episode two of Exandria Unlimited: Calamity. A vision of an ancient past in the world of Exandria at the ending of the Age of Arcanum and the beginning of something strange and horrifying. Last week, we met our wonderful heroes of Avalir in the Ring of Brass, the somewhat-under-the-radar council of those who actually do the moving and shaking of the flying city of Avalir.
We move and we shake.
We met the Guildmaster of the Golden Scythe, Nydas Okiro. The Keeper of Scrolls, Patia Por’co. First Knight of Avalir, Sir Zerxus Ilerez. Herald of Avalir, Loquatius Seelie. Architect Arcane, Laerryn Coramar-Seelie. And Senior Sightwarden, Cerrit “Pinch” Agrupnin.
On the eve of The Replenishment, which is the great holiday where, once every seven years after a long seven-year venture, the City of Avalir travelling along Exandria’s many leylines, returns back to Cathmoira, it’s terrestrial sister city, and re-alights as the peak of the mountain on its ancient base, where once it stood as a full mountain. All of the magic that Avalir has stored up in its Etheric Net. All of the ether that the city has traded for and gathered and bartered for is released into the continent of Domunas, where it creates a flourishing of crops and newfound magic and all sorts of wonders and replenishes the land. We are on the eve of such a Replenishment this very day.
However, some strange tidings have come to the city as some artifacts, some debris, some things broken corroded and dispelled made their way aboard the city from its last port of call. The important thing is this: the detritus of the ritual of Vespin Chloras…
Look him up, they did a whole video about the guy and what he did in the history of Exandria! Literally, you can go look it up, it’s an amazing video, it rules, it’s very cool…
…made it’s way aboard Avalir. Something rotten within the heard of the city has begun to be exposed by our brave heroes. Only time will tell if they have caught it before it is too late. Without further ado, we return to Avalir and Exandria in tonight’s episode of Critical Role.
We return to exactly where we left off. There will be no skipping forward. The events of this night are all a little bit too critical, a little bit too close together. Important things happen in the span of a single breath here on the eve of The Replenishment. We return now to a small room off the side of the grand banquet hall in the Palazzo Por’co, where Cerrit Agrupnin crouches in a room with a dis-animated scarecrow soaked with champagne, a mutilated dead body covered in carved runes and blood, and a cracked mirror in which you now only see your own reflection. Where do we find our intrepid Sightwarden in this moment having just witnessed the screaming visage of Vespin Chloras?
And, I will clarify in this moment, it is a face you recognize. Easily done at the Hawk’s Nest at the Hall of Eyes, back in Cloudstone. Every senior archmage, anyone in any terrestrial city anywhere on Exandria that you have traveled has their image recorded and their arcane mark written down to be recreated at a Sightwarden’s discretion with a Minor Illusion. So you, earlier today, when you were going into the room had Vespin Chloras’ face animated with illusory magic in front of you to know the man by sight. Although, I cannot say that you recognized him well in the mirror, given that most of the skin of his face had been peeled off.
♪Episode Song References♪
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Highlights
Sam:(gestures)“My face turns into your face.”
Cerrit:“Right down to the teeth. God it’s uncanny.”
Aabria:“You have teeth?!”
Travis:“No, I don’t have any teeth.”
It’s not a great act of charity.
It was an obligation to the Druids of Toramunda, something that they said they would do justify taking the top of the mountain. The Replenishment does renew the crops and bring back magic. There were also, in your knowledge, a bunch of important things the druids wanted to do with that magic. Now, cynical minds might say, that’s the druids cut for letting the mountain go. But the druids also said that there were really important things they wanted to do with that magic. So, the Drashari Pact, also known as the Pact of Crown and Throne, right? Was the original agreement between the wizards and the Druids. Crown and Throne became Avalir, the City of Crowns, and Cathmoira, the City of Thrones. It was all about how they would apportion this magic.
You’ve been building out the Etheric Net for a long time. 25% of the city’s Ether is spoken for from that pact. You’ve got 75% to play with, 25% has to go to these things that were part of the original agreements. So, the reason you don’t know a lot about the Arboreal Calix is that that’s your utility spell. You’ve just always needed to send a certain percentage of stuff there. But, when you look at it, you see that that Calix alone is more than 50% of the tithe. That engine is-- This one engine that you know doesn’t do anything that you know to be useful takes up a double digit percentage of your entire city’s reserves of magic. As you’re looking at the energy structure, you see that it flared up when you did this thing with your Leywright. It sucked up a lot of energy as you did that. The last thing I’ll say is, when you look for an instruction manual…there is none. You’re (Laerryn) looking through your own spell book, your records preserved here in crystal memory.
Everything built by mages comes with incredibly explicit and precise detail about what they were thinking, why they built it,
This one says, ‘This is the amount of energy that you must apportion to the Arboreal Calix during The Replenishment.’ End of list.”
Sam:“I need yarn. I need thumbtacks…”
Lou:“Oh shit, that’s bright.”
Cerrit:“Excuse me!..do… do you have a cracker?”
The Prime Deities were so thorough in sealing the Betrayer Gods away that the Betrayer Gods were not able to grant spells.The worship of the Betrayer Gods was completely fruitless.
INTERMISSION
Magda:“Yep.”
Lou:“And he was so cool!”
Brennan:“Roll initiative.”
(arrival of Battle Map! of Magister Cormorant’s office)
“You see there’s an ancient piece of ritual about the Emperor Rau’shan, and the Empress Ka’Mort, which are the Primordials that the Dawnfather and the Wildmother defeated at Mount Ygora and sealed away.”
Laerryn:“I’m gonna call him Scrabbles.”
Construct:“I have been named.”
Welcome!
Yep!
Dr Travis