minus-square@Soleos@lemmy.worldlinkfedilink1•7 months agoRight, but then someone will rebuild Minecraft in text-based Minecraft with a 3D rendering engine displayed through ASCII
minus-square@uis@lemmy.worldlinkfedilink1•7 months agoSounds doable. Something like 192x108 characters should work great on software rasterizer. For heavy loads you can use paletted mode of GPU.
Text-based minecraft
Right, but then someone will rebuild Minecraft in text-based Minecraft with a 3D rendering engine displayed through ASCII
Sounds doable. Something like 192x108 characters should work great on software rasterizer. For heavy loads you can use paletted mode of GPU.