“Dungeons & Dragons introduces its first canonically autistic character”

‘Designer Makenzie De Armas discusses putting a little bit of herself into the game’

https://www.polygon.com/23850698/dnd-dungeons-dragons-autistic-character-asteria

#Asteria is “a princess turned paladine”.

‘De Armas herself is autistic, and was able to incorporate a lot of her own experiences into the character.’

#TheBookOfManyThings #MakenzieDeArmas

#DnD #DungeonsAndDragons #Autistic #OpenlyAutistic #ActuallyAutistic #Autism #AutismSpectrum #Gaming #Games #TTRPG #TableTop #RPG #THAC0

@autism @actuallyautistic @autistics @actuallyautistics @neurodivergence

  • Phil Francis
    link
    fedilink
    1810 months ago

    @youronlyone @autism @actuallyautistic @autistics @actuallyautistics @neurodivergence Sounds like a really nice character development. Had to laugh at this paragraph though “They represent a very different kind of community than the traditional white, male, neurotypical player base that for many people is the traditional image of the D&D player.” I don’t think ‘neurotypical’ describes the stereotype of ‘obsessive’ or ‘socially awkward’ that is normally applied to role players 😁

    • @averyfalken
      link
      English
      310 months ago

      I was thinking the same thing.

    • @sata_andagi@sopuli.xyz
      link
      fedilink
      English
      19 months ago

      Seems like they subconsciously used the “minority representation -> the traditional demographic is part of the majority” template without giving it much thought, but ended up being hilarious in this case