minus-square@popemichael@lemmy.sdf.orglinkfedilinkEnglish31•9 months agoI can see a lot of people switching away from unity due to this. It’s sad that I wasted my time learning the engine a few years ago.
minus-square@Katzastrophe@feddit.delinkfedilink7•9 months agoSame for me, ah well, I suppose there’s a joy in learning something new
minus-squareI Cast FistlinkfedilinkEnglish11•9 months agoAny C# coding skill won’t be wasted, so there’s that silver lining, unlike navigating through the editor.
minus-square@AeroLemming@lemm.eelinkfedilinkEnglish8•9 months agoGodot supports C# and is IMO also not as dissimilar to Unity as other engines.
minus-squareI Cast FistlinkfedilinkEnglish1•9 months agoYup. There’s also Stride, which uses C# as its main language and is heavily focused on high performance 3D games.
I can see a lot of people switching away from unity due to this.
It’s sad that I wasted my time learning the engine a few years ago.
Same for me, ah well, I suppose there’s a joy in learning something new
Any C# coding skill won’t be wasted, so there’s that silver lining, unlike navigating through the editor.
Godot supports C# and is IMO also not as dissimilar to Unity as other engines.
Yup. There’s also Stride, which uses C# as its main language and is heavily focused on high performance 3D games.