Am I the only one who noticed the gun animations are just the fallout 4 ones? Like the pistols use exactly the same animations. I know because I played hundreds of hours of 4.
I mean, you don’t always have to reinvent the wheel: if 4 achieved realistic-feeling energy weapon animations, why fix what isn’t broken? Third folksy saying.
Yeah, Elden Ring for example has tons of DS3 animations. It’s just more sensible to use the existing ones rather than completely remaking the same thing.
Am I the only one who noticed the gun animations are just the fallout 4 ones? Like the pistols use exactly the same animations. I know because I played hundreds of hours of 4.
I mean, you don’t always have to reinvent the wheel: if 4 achieved realistic-feeling energy weapon animations, why fix what isn’t broken? Third folksy saying.
Yeah, Elden Ring for example has tons of DS3 animations. It’s just more sensible to use the existing ones rather than completely remaking the same thing.
True, but it does feel a little lazy on Bethesda’s part. Then again, they basically copied everything from 3 for fallout new vegas.
Yes but we need to go vertically, not horizontally.