• qaz
    link
    fedilink
    71 year ago

    I heard that they sometimes duplicate assets grouped by area, so the assets for an entire level can be loaded at once making it load faster, but I don’t know if this is still done and if it even makes sense with SSD’s.

    • Gnome Kat
      link
      61 year ago

      I think the reason is just absolute fuckloads of highres assets like textures, audio, lightmaps, shit like that. Blame the neverending race for better looking games.