Fair, but I think the analogy is closer to saying like “a car can go 120mph.” But also my reply was a bit tongue-in-cheek as evidenced by the fact that I pulled the 90% number out of nothing more than my anecdotal feeling.
But if we are going to take this post seriously, I find it highly suspect as WoW never even had any serious content where more than 40 players are acting simultaneously. And if the limit is 50, they would have had to have data even higher than that. Im not sure how they could collect such data when you would only have 40 players you put in a raid. Maybe for things where multiple raids try to work together? But then youre putting two groups that dont normally play together and comparing them to one that has been hand selected to be cohesive. Doesnt really make sense.
Agreed. The sweet spot was ten man raids. You know everyone is pulling their weight. With 40 half the raid was slacking since those bosses didn’t need a lot of coordination.
FFXIV added 24 player hard raids called “chaotic raids” that’s absolutely a nightmare. They have a few 48 player raids that are more midcore content that works well, but 24 is super common and works well for other casual content. But most midcore/hardcore raids are 8 player, and that feels like a good spot.
90% of 40 player raids are absolute nightmares. This is not right.
That’s the maximum, not the amount that usually works. My car can go 120mph in the right conditions. Doesn’t mean it’s a good idea.
Fair, but I think the analogy is closer to saying like “a car can go 120mph.” But also my reply was a bit tongue-in-cheek as evidenced by the fact that I pulled the 90% number out of nothing more than my anecdotal feeling.
But if we are going to take this post seriously, I find it highly suspect as WoW never even had any serious content where more than 40 players are acting simultaneously. And if the limit is 50, they would have had to have data even higher than that. Im not sure how they could collect such data when you would only have 40 players you put in a raid. Maybe for things where multiple raids try to work together? But then youre putting two groups that dont normally play together and comparing them to one that has been hand selected to be cohesive. Doesnt really make sense.
But imagine if you grew up with and struggled alongside those 40 plays for your whole life.
Agreed. The sweet spot was ten man raids. You know everyone is pulling their weight. With 40 half the raid was slacking since those bosses didn’t need a lot of coordination.
I agree, 10 was the most fun I ever had raiding in WoW by a long shot for a multitude of reasons.
I think the 20man mythic is the perfect place when you add in game balance considerations.
FFXIV added 24 player hard raids called “chaotic raids” that’s absolutely a nightmare. They have a few 48 player raids that are more midcore content that works well, but 24 is super common and works well for other casual content. But most midcore/hardcore raids are 8 player, and that feels like a good spot.
Yeah I did the 8man raids, loved them. Kind of miss doing them
7.2 comes out in a week. New 8 player raids are dropping and people will be doing them and the savage versions for the next 3-4 months! Come on back!