cross-posted from: https://programming.dev/post/30886

Hello everyone! The idea of a game jam got thrown out in one of the threads in the godot community and I wanted to throw out the question here to gauge how many people would be interested in having one run!

If so, some things that would need to be determined are when to run it and for how long should it running for. In addition there was the idea of having it be about making tutorial projects to show off what game engines can do and how to do things in them (referring to Godot but can be generalized to all of them). Or we can instead just run a standard game jam and possibly have that as an optional diversifier if people want

For those who don’t know what a game jam is its an event where you make a game in a small period of time (2 days, 3 days, 2 weeks, etc. depending on the jam)

Feel free to comment below to give some input on how the jam should be run if you’re interested or upvote to show interest in the idea! If enough people are ill set up a jam page

  • guildz
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    1 year ago

    Oooh a lemmy-based game jam? Sounds like fun! From my perspective, a weekend jam is best cause I can only work on it on the weekends. Showing off game engines is always fun, gives a chance to flex lol. Maybe have a theme of federation?

    • Ategon@programming.devOPM
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      1 year ago

      yeah can likely have a theme along those lines

      most jams have the community talk and show off their stuff in discord but I was thinking that could all be handled within the fediverse with people showing off their progress in lemmy mastodon and kbin and then have some megathreads in lemmy for quicker discussion about it