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Scene: Late 80s/Early 90s timeframe during holiday months with several teens in a small town in the vein of Stranger Things.
Taliesin: age16 Rogue:
[Orderborne Community]
(edgelord mall ninja) the only one with a license and a car. Dad’s a cop.
“Nightwalker”: (ability to move from shadow to shadow) mark a Stress to disappear and decide what shadows (in range) to reappear in. Experience/Domains:
??
My Dad Told Me
I’m Holding
Wanna Blow Some Shit Up?
Marisha: age16 Ranger: Wayfinder
“Gifted Tracker”:knows their way around town
[Wanderborne Community]
“Ruthless Predator”: Mark a stress to gain one bonus to your proficiency for a damage roll. When dealing severe damage to an enemy they must mark a stress.
“Path Forward”: When returning to a visited location or carrying an object from that location, the shortest path is revealed Experience/Domains:
??
Don’t Get Caught
Gnarly Kick Flip
Spent Some Time Overseas]
Travis: age16 Warrior: Call of the Brave
[Wildborne Community]
“Hedging your Bets”: gain Hope when losing Fear rolls
“Battle Ritual”:(once per long rest) When the odds aren’t in your favor, describe a ritual or preparations made. Clear two stress, gain two hope. Experience/Domains:
Gotta Catch Me First
??
??
Hardheaded
step-siblings
Laura: age17 Guardian: Vengeance (gaining an extra Stress slot)
[Loreborne Community] Experience/Domains:
Do You Know Who My Dad Is?
Homecoming Queen
Daddy’s Credit Card
Lean on Me
Sam: age14 Wizard: School of Knowledge
(Only Jewish kid?)
[Loreborne Community]
“Prepared”:Take an additional Domain card at level or lower.
“Adept”:Mark a Stress instead of spending Hope to use ‘an experience’ and double the experience modifier Experience/Domains:
Class Clown
‘I Saw That Episode’
PC World Subscription
??
siblings and making Matt Play Mom Music Teacher and Sex Ed Teacher
Ashley: age15 Druid: Warden of the Elements (mark a Stress and channel an element (fire, earth, water, air)
[Highborne Community] Experience/Domains:
??
Such A Try Hard
Murder She Wrote Fan
Trapper Keeper
Liam: age17 Bard: Wordsmith “Spellcast Presence”
[Highborne Community]
“Rousing Speech”: Allies in range clear 2 Stress
“Heart of a Poet”: After attempting to Impress/Persuade/Offend someone, spend a Hope to add 1d4 to the roll. Experience/Domains:
Scene: Late 80s/Early 90s timeframe during holiday months with several teens in a small town in the vein of Stranger Things.
Taliesin: age16 Rogue:
[Orderborne Community]
(edgelord mall ninja) the only one with a license and a car. Dad’s a cop.
“Nightwalker”: (ability to move from shadow to shadow) mark a Stress to disappear and decide what shadows (in range) to reappear in.
Experience/Domains:
Marisha: age16 Ranger: Wayfinder
“Gifted Tracker”:knows their way around town
[Wanderborne Community]
“Ruthless Predator”: Mark a stress to gain one bonus to your proficiency for a damage roll. When dealing severe damage to an enemy they must mark a stress.
“Path Forward”: When returning to a visited location or carrying an object from that location, the shortest path is revealed
Experience/Domains:
Travis: age16 Warrior: Call of the Brave
[Wildborne Community]
“Hedging your Bets”: gain Hope when losing Fear rolls
“Battle Ritual”:(once per long rest) When the odds aren’t in your favor, describe a ritual or preparations made. Clear two stress, gain two hope.
Experience/Domains:
step-siblings
Laura: age17 Guardian: Vengeance (gaining an extra Stress slot)
[Loreborne Community]
Experience/Domains:
Sam: age14 Wizard: School of Knowledge
(Only Jewish kid?) [Loreborne Community]
“Prepared”:Take an additional Domain card at level or lower.
“Adept”:Mark a Stress instead of spending Hope to use ‘an experience’ and double the experience modifier
Experience/Domains:
siblings and making Matt Play Mom Music Teacher and Sex Ed Teacher
Ashley: age15 Druid: Warden of the Elements (mark a Stress and channel an element (fire, earth, water, air)
[Highborne Community]
Experience/Domains:
Liam: age17 Bard: Wordsmith “Spellcast Presence”
[Highborne Community]
“Rousing Speech”: Allies in range clear 2 Stress
“Heart of a Poet”: After attempting to Impress/Persuade/Offend someone, spend a Hope to add 1d4 to the roll.
Experience/Domains: