All modules that call a Unix library contain WoW64 thunks to enable calling the 64-bit Unix library from 32-bit PE code. This means that it is possible to run 32-bit Windows applications on a purely 64-bit Unix installation. This is called the new WoW64 mode, as opposed to the old WoW64 mode where 32-bit applications run inside a 32-bit Unix process.
🦀🦀🦀
So in the future no need to install 32 bit packages of wine in a 64 system??? 👀
Correcto. Which means Steam will probably drop 32 bit libs soon. Which means Ubuntu will stop shipping 32 libs. The era is truly coming to an end
Let’s call it “soonish”. The old proton versions still need 32 bit libs if they do not backport the feature.
Old Proton builds probably won’t backport this (unless it’s completely isolated, idk the code layout of Wine). But are old Proton builds still necessary? Occasionally there’s regressions, but are there really any games that require like a 2 year old Proton build?
There are, but it’s complicated. Doom (2016) for instance - it doesn’t handle the very large Vulkan swap chain that’s possible on some modern graphics cards, crashes on start-up. Someone patched Proton around that time so that Doom would start; the patch was later reverted since it broke other games. Other games based off of that engine - couple of Wolfensteins, Doom Eternal - have the problem fixed in the binaries, and so run on up-to-date Proton, but depending on your hardware, only a few specific, old, versions of Proton, will do for Doom.
Regressions get fixed - that’s okay. Buggy behaviour which depended on regressions that got fixed - that’s a problem.
quite a few games need old proton IME
not many, but enough to make a difference.
Come on Steam, show those 32-bit libs the door!
Not the political kind. The shared object kind.
Ok but now I am curious what the difference between 32 and 64 bit liberals would beSince they have longer words, 64-bit liberals would be more intellectual than 32-bit liberals. 32-bit liberals also have a term limit in 14 years.
What does this have to do with rust?
X86 to arm will become easier with this as box64 could handle everything now
Does this change run the 32-bit .exe using x86_64 instructions? From the description it just sounds like it allows 64-bit Linux libraries to be used in place of 32-bit ones, but that the Windows layer still operates in native 32-bit mode. This means there is still a need to emulate 32-bit x86 instructions which I don’t think box64 can do at this time (x86_32 translates to arm32 with box86, x86_64 translates to arm64 with box64). If box86 could translate x86_32 to arm64 then this might work as Wine would handle the conversion between 32 and 64 bit addressing and argument passing into the libraries but I’m not familiar with the inner workings there.
Thanks for correction, not everything, but more
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Them and also collabora seem to be doing an amazing job!
difference between collabora anf libreoffice?
If you meant onlyoffice, then I think it promises better compatibility with ms office stuff and also itsinterface is closer to it, compared to libreoffice.
wait does collobora do more than onlyoffice? and if so why do many linux distribuitions pack libreofficd and not onlyoffice
Maybe there’s some confusion here.
Collabora is a company, they funded some work on OnlyOffice which is a FOSS office suite like LibreOffice. I think they also worked on making it web hostable like Google docs (through nextcloud?)
Edit: Apparently now there’s also collabora office suite?
OnlyOffice and LibreOffice are both very good. The former promises better compatibility with ms office files and has an easier interface imo. LibreOffice seems way more featureful
As for why fewer distros have onlyoffice in their repository, maybe because it’s relatively newer? Anyway, it’s available through flatpak and that’s how I use it. I haven’t tried Collabora online stuff
Heavy: killing you is full-time job now!
Finally, a version that rhymes.
Wine is not an emulniner?
A truly fantastic update for our times!
Finally, native Wayland support! Looking forward to when proton is updated with this. Good job to all the developers!
Ooo, native Wayland support, now only about half my software will be running through xwayland once Proton is updated as well.
Dont hold your breath. It’s just initial support. It’s still opt-in and I can’t see Valve using it with Proton by default unless they start supporting native Wayland clients in Gamescope
Wine nine you say? 🧐
They should have code-named this release “Brooklyn”.
WINE NINE!
Wine-ine-oh
Sorry if this is a dumb question, I’m still very new to Linux. I have Wine 8 installed, currently just to run one application for one of my games. Should I bother to update to 9 if my current setup is working? I’m still adjusting to the FOSS environment and haven’t quite figured out whether or not I should always update to the latest and greatest just because I can.
If it works and you are still figuring things out, I suggest not taking specific action right now. Use your package manager to keep your system up to date and it will deal with this in due time.
A lot of the time the version of wine will cause issues with the application, so if you have something working, stick with it.
It would be worthwhile to look into a wine prefix manager like lutris or bottles for gaming. Regular apps can benefit also, but I am not up to speed on anything not for gaming.
Thanks for the advice! The application I’m using in Wine is Elite Dangerous Market Connector, nota game itself but a small helper app for the Elite Dangerous game. According to the git page, you can get it running from source with Python, but I wasn’t quite skilled enough to get that working.
As far as my actual games go, those seem to all run fine through Steam/Heroic Games Launcher with Proton GE edition, which as I understand it incorporates Wine somehow…? I’m not sure of the specifics, but I assumed Wine in that context would get updated with Proton eventually.
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o7 Fly dangerously!
As a heads up, EDMC runs natively on Linux well, or at least it did the last time I used it. See https://github.com/EDCD/EDMarketConnector/wiki/Installation-&-Setup#linux-with-steam-play
Since you’ve got it running in wine just fine, I personally wouldn’t change anything, but if you have issues in the future, you can try that.
Right, those are the instructions I tried to follow, but had issues in the “running from source” process. I did eventually get it running, but I’d get errors and nothing would work once I tried to start adding the plugins I wanted.
There appears to be a flatpak for edmc, maybe that would be easier than using wine?
Ah, nifty. I may check that out then. Thanks!
The fact that I don’t have to deal with lib32-gst-plugins-ugly/bad/ect is amazing, but I’ll have to keep 32 bit libraries for Team Fortress 2 and other online Source games.
Should I not be playing the native Linux version? Or am I just an idiot who doesn’t understand how the game works?
Pretty sure TF2’s VAC only works on the Linux version, otherwise it kicks you out when you try to join a match.
linda belcher alrightttttttt
There is nothing “worth” running in wine, but it is good to know it exists, just to spite those choosing binary blobs.
As a Linux gamer, I run just about everything in wine since proton uses wine.
I even run native games through Proton at this point since many native builds don’t work properly.
I have done that before as well. I had a native game that randomly stopped working after a borked update or something. I downloaded the proton version instead, and it worked perfectly.
Honestly, I don’t even try native versions (when they exist) for most games. I go straight to Proton or Lutris.
How about this then. While your neighbors are using wine, it attracts more commercial attention to develop the open source projects that you do actually use. It’s so impactful that you measurably benefit directly from its contributions, like optimizations to the Linux kernel.
You don’t have to agree with it, but you cannot deny the increased investment in open source projects it causes.
For a painfully blatant example see: Steam Deck.
Also for the binary blob purists, how do you feel about all that closed source firmware underpinning your pure world? Isn’t it practically impossible to get completely open source firmware down to the silicon? And even then, do you trust the silicon? Are you running everything on FPGAs?
Hi! “Binary blob purist” here! Yes, it bothers us that so much firmware is proprietary, but we are working to fix that :).
It is possible to have fully free firmware on certain select devices.
The silicon is unchangeable, much like a chair is unchangeable. So being concerned about changing it isn’t really productive. But, RISCV looks promising and a good remedy to the issue of not knowing what it does.
FPGAs would be nice but they aren’t powerful enough yet.
But, at the same time, unless the silicon can make outside connections itself or modify behaviour (a la Intel ME), or has been updated with what is essentially software baked into it that can change it’s behaviour on the fly, I’d say it can be trusted to do the computing you tell it to do and nothing more (again, excluding those processors where we know that it doesn’t like those with the ME).
Dunno fam, I like LAN partying 2001 games with old friends during our biannual meetups.