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HERO UPDATES
TANK
Mauga
- Base Health increased from 250 to 300.
- Base Armor decreased from 250 to 200.
Incendiary and Volatile Chainguns
- Ammo decreased from 350 to 300.
Cardiac Overdrive
- Lifesteal decreased from 70% to 60%.
- Cooldown increased from 10 seconds to 12 seconds.
Cage Fight
- No longer grants infinite ammo. Still reloads Mauga’s Chainguns at the start of the ultimate.
Berserker
- Overhealth conversion rate decreased from 60% to 50%.
Orisa
Augmented Fusion Driver
- Removed falloff damage penalty.
Fortify
- Now immune to taking forced critical hit damage. Fortify already prevents direct critical damage from headshots.
Roadhog
Take a Breather
- Total amount healed reduced from 500 to 450.
- Cooldown between usages increased from 1 to 1.5 seconds.
DAMAGE
Sojourn
Railgun
- Gradual energy no longer decays below 25%.
Sombra
Stealth
- Grace period where Stealth can be canceled immediately after entering it increased from 0.5 to 0.75 seconds.
- Cooldown now pauses at 1 second while capturing or contesting objectives from 1.5 seconds.
- Cooldown on respawning decreased from 1.5 to 1 second.
SUPPORTS
Ana
Biotic Grenade
- Effect duration reduced from 3.5 to 3 seconds.
Illari
Solar Rifle
- Primary fire charge gain is no longer paused by secondary fire, nor channeling Captive Sun.
- Ammo increased from 14 to 16.
Captive Sun
- Now fully refills secondary fire resource and resets overheated status.
- Removed the damage falloff penalty on the Sunstruck explosion.
Lifeweaver
Thorn Volley
- Projectile speed increased from 70 to 80 meters per second.
Petal Platform
- No longer pierced by piercing projectiles.
Interesting changes, but mauga is still strong, I think