- cross-posted to:
- starcitizen@citizensgaming.com
- games@sh.itjust.works
- games@lemmy.world
- cross-posted to:
- starcitizen@citizensgaming.com
- games@sh.itjust.works
- games@lemmy.world
Looks absolutely incredible. Having Squadron feature complete is such a huge milestone and it looks like they’ve really managed to make great use of all the tech they’ve developed over the many years of development.
Hopefully the polishing goes well, after all this time they really need to nail the release and have everything completely dialled in.
FYI, they’ve announced SQ42 being feature complete before. 2018ish I think.
I don’t remember that. There was the infamous answer the call 2016 and a ramp up of promo material but they never made an announcement of feature complete iirc.
Looks good. But I backed years ago so my hype level is at the “meh, when it actually comes out we’ll see” levels.
Soooo… how long will they polish? A year or two years? And will they scrap things like they used to?
But damn do I like what I saw.
Yeah this is the question for sure. What they showed looked pretty polished to me but I’m sure they’re showing the best parts off for the trailer. It seemed like performance wasn’t super great in a couple of spots as well unless that was just the stream.
My finger in the air guess is late next year, with maybe a date announced at citizencon but who knows. I think their decision not to announce a date until it’s ready is a good thing though given their track record
The player question for all of CitCon is When? They don’t like to give dates anymore because they blew by those dates in the past.
My guess is they release a date at next citizen con and then a mid 2025 release or late 2025 release
They just keep talking about immersion like it’s not beat to death in Star Citizen, which has the worst “immersion” in any game I’ve played.
This game will never come out anyway.
I mentioned it in my day 2 impressions but I’ll repeat it here as well: after years of waiting I’m not particularly invested in S42 - both because I don’t have much hopes for writing and because I feel it slowed down progress on PU (part I actually care about) WAY more than I’d like.
Despite that I do have to say that seeing this showcase brought some of the initial interest back. Let’s see if they can deliver something really worthwhile.
Meh, I backed for Sq42 and feel the pu stuff delayed Sq42
It’s kind of funny reading this considering vast majority of CIG’s resources has been focused on S42 for years.
I’m not gonna argue about it though. I’m fully aware people backed the project for different reasons and in situation like this there’s no way to please everyone. I’m definitely happy for all the folks that are more interested in the single-player campaign than me.
Let’s hope with all those recent improvements they’ll finally be able to speed up the process and deliver something for all of us.
Remember, once Sq is completed they will actually have a finished product to sell people who think this is just a money scam. Also they would be able put the game in xbox and PlayStation ti draw in even more money.
That’s true, but at the same time a lot of people who were going to buy it already did. Plus let’s not forget they were planning 3 parts of squadron. Again, I’m not particularly salty about it as the important part is progress.
I wonder about consoles - these come with their own set of issues so it’ll be interesting to see if they’ll decide to port them somwhere close to the PC release or leave it as a potential income source for the future.
No way this game runs on consoles.
That was the initial reason for making both projects PC only, with consoles always as a “maybe”.
That said, depending on how much of a difference all the tech improvements make to performance (switching to vulkan, more performant cloth physics etc) it might be possible. I’m still playing current, unoptimized SC build on a pretty outdated hardware (and extremely outdated CPU) while getting pretty decent framerates so it might be possible.
Either way, let’s wait for a PC release first and not worry about potential ports for now :P
Just look at Cyberpunk 2077. The majority of problems were on console. You have to maintain a separate code base for each console, and sometimes each generation of console.
CIG doesn’t have that level of competence.
Current consoles are 8 core zen 2 cpus so basicly a ryzen 7 3700 + Rdna 2 gpu basicly a radeon 6700 with 16 gigs of ram.
So there isn’t a reason why this game can’t run on them
Also this game still isn’t out. If this is a 2025 release on pc that would likely be after a ps5 pro and could be very close to next gen consoles
Sweet, so I get this for free because when I backed this garbage scam this was supposed to be included? Right? Right?..
Not sure if this is a legit question or not but in case it is, you should have Sq 42 included in your game package depending on when you backed. They did split them out at some point but if they had done that prior to you backing you would probably have known. You can always check your account to be sure though if you can’t remember.
Ah yes, let me do the check in on the account I gave up on checking the progress with 5+ years ago and can maybe log into. I have high hopes this will be playable soon. I’m going to load up on dogecoin to the moon as I login.
Well then, frankly, what are you doing wasting your time here, mate?
Wow it’s been ten years since backing the project, it almost seems surprising at this point that the game might actually release! Haven’t been excited about this for a long time simply due to how long it’s been but it will be a happy day when I can finally play this.
💦
I don’t see how this is any more believable than the previous videos. Especially for a studio known for false advertising.