Nah Todd. The base game was boring, and the expansion sounds mediocre. The buggies aren’t the problem.
They should play The Witcher 3 or Cyberpunk 2077 or Baldurs Gate 3 - they all show what can be done with RPGs now.
Bethesda haven’t evolved enough since Skyrim. Starfield would probably have been seen as a great game 10 years ago. But the best description I’ve seen is that’s its as wide as an ocean but as deep as a puddle.
An expansion on one world doesn’t address the fundamental problem with the game. I don’t see this game having a No Man’s Sky ark. Please move on to Elder Scrolls 6 - it’s been 13 years already and it seems Betheasa have a lot to learn from the competition.
I’m kinda surprised at how much people’s opinions of Cyberpunk 2077 has changed since release. Did the DLC really fix all of the issues people had with the game?
Absolutely.
2.0 was 100% not the same game, but it was vastly improved and perfectly playable well before then.
I played at launch, but on PC, and it was… fine. In that, unlike Starfield, it was a game with characters and a story that was interesting enough to carry the buggy world and somewhat less than fleshed out side-quest mechanics.
But, like, there were enough buildings and set pieces and people and stories to actually sit down and spend 200 hours exploring the world without seeing the same stupid PoIs over and over and over again, while trying to care about the least interesting NPC companions I’ve probably ever dealt with.
And Phantom Liberty is fucking fantastic, so they took a bit of a turd at launch and turned it into an amazing game.
No, we wanted a true base game first and foremost.