One reachier goal is to add an n-body physics system. […] RocketWerkz say there’s a “small chance” of RocketWerkz developing such a simulation internally - they’re currently trying to hire somebody with a PhD to apply the requisite high-density brain-magic - but it’s likely this will be left for modders to figure out.
The next Bethesda game is just going to have a bug dependent on solving the Reimann conjecture, smh, always waiting on the modders to solve the company’s intractable math mysteries.
It might be fun to see a good KSP 2. I never got the official KSP 2 because of the reviews, but KSP original is still awesome.
as long as it’s good. ksp2 left a giant space shaped hole in my heart that nothing has been able to fill 😔
I hope it doesn’t eat into devtime on Stationers, I love that game, even if I’m terrible at it.