• CH3DD4R_G0B-L1N@sh.itjust.worksOPM
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    3 months ago

    I have never been a try hard in any game, let alone MH. But I am immediately turned off by the tracer and auto-targeting focus mode stuff. They just keep messing with my bow too much in these mainline titles for personal taste.

    • leo85811nardo@lemmy.world
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      3 months ago

      The only homing projectiles are from focus mode. With focus mode, you literally opt in to mess up with your bow, and it wouldn’t make sense to focus head and shoot forearm, for example.

        • leo85811nardo@lemmy.world
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          3 months ago

          Tracer shot makes arrows temporarily home in until tracer explodes. Arrows after that still shoot where you crosshair points. My point is you don’t activate all the homing mechanics you don’t like until you activate focus mode, and it only stays temporarily. You can totally just not use it, or use it less often

          • CH3DD4R_G0B-L1N@sh.itjust.worksOPM
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            3 months ago

            same was said about clutch claw tenderizing and we see how that ended up. Both the bowguns just got focused reticles, so why would I expect magic archer mechanics for bow? Oh well.

            I guess this will just make it accessible to a wider audience, but me and the mainline bow guy just don’t jive. Looks like plenty of other weapons to try out at least.

            • leo85811nardo@lemmy.world
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              3 months ago

              If you see the problem in that scope, it’s the same as CC, wirebug/silkbind moves, or even hunting art and so on. To me, it looks like the “magic archer move” is just flashy and doesn’t have practical use after all, and the tracer shot is not bad considering it still shoots the monster, and it does the aiming for you so why not. I guess your best bet is hope there is skill switch mechanic that doesn’t mess up your bow much

  • spedswir@lemmy.world
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    3 months ago

    I see this as one of those mechanics that’s aimed at helping new people get into the series.

    Imo it will most likely be more dps, or at least more versatile, to not have your shots locked onto a single body part.

    I’m not sure how much the weak point gameplay will even come in as in rise I didn’t even really use my silkhind attacks that much. I’m aware they were overpowered but that wasn’t really how I wanted to play, so I just didn’t use them.

    At the end of the day the thing I love most about monster hunter is that while there is a meta, there isn’t a huge part of the community that clings to it. As long as you are pulling your weight for the most part it doesn’t matter what you use or what you wear.