This is what happens when you don’t have a passionately obsessed lead developer like Chris Delay behind the helm who writes a performant, purpose-built game engine from scratch.
I really worry that PA2 won’t have the magic of the original and will be a typical Unity game engine project with slapped together code from a mixture of asset packs until it vaguely works.
That is exactly what will happen.
Paradox seems to be proving that they are no longer capable of developing video games.
Or rather shitty with their estimates.
Given that Double Eleven was removed From development after 9 years, it’s unsurprising that they would have some technical debt.
I just hope this is Paradox learning from the mistakes of the past, and not the game being too far gone.