• illi@lemm.eeOP
    link
    fedilink
    English
    arrow-up
    1
    ·
    4 months ago

    Sounds like a glorified achievement system, but Albion really needs something a feature to guide new players after tutorial and give players not in a guild (or when guild is not active) something to aim for - and this seems to be it.

  • Ashyr@sh.itjust.works
    link
    fedilink
    English
    arrow-up
    1
    ·
    4 months ago

    I’m curious what you think of Albion online? I tried it a few years back, but found it very difficult to get into.

    • illi@lemm.eeOP
      link
      fedilink
      English
      arrow-up
      2
      ·
      edit-2
      4 months ago

      It is very dificult to get into tbh (though this feature should make it easier).

      All in all, it’s a good game, though very specific amd very niche - all about PvP and player driven economy. I enjoy it, but never for too long. To really enjoy it it is good to have a group of friends or otherwise be part of a guild you jive with (something I never quite did). There is stuff you can do on your own, but the fun you can get out of it this way is limited.

      I play it for a month or two once in a while and then fall off. Ultimately it’s not a game for me, though I’d kinda like it to be.

    • nohoken@lemmy.ml
      link
      fedilink
      English
      arrow-up
      1
      ·
      4 months ago

      i looked over Albion, and i didn’t find the combat abilities deep enough to interest me. It looked like a moba’s set of abilities. Also the roleplay to me was not that deep, and the perspective view was too close to top down.