Welcome to Exandria Unlimited: Calamity. If you were expecting a fun one, you’re not getting one! This is a story of grief, betrayal, loss, and the panic of the coming of a new age, Calamity.

That’s right! We’re doing a prequel series!

We are going to be telling a story of a different age in Exandria, an age long past. Rumors and legends abound of this time period in the world. This is prior to any Vestiges of Divergence. Prior to the coming of the Divine Gate and the departure of the dieties into realms beyond Exandria. You will find no Tal’Dorei in this version of this world. For, indeed, it has not yet received that name. It is known by its Elven name, Gwessar. We journey to an age long ago to tell a story perhaps of a more sorrowful and bitter time. Shadows stalk this world. Come with us, but please only if you dare.

Available for viewing on YouTube and Twitch

Runtime Break start
6h 8m 2h 41m

Episode 4: Fire and Ruin

Folks, if you’re tuning in, this is the fourth and final episode of Exandria Unlimited: Calamity.
Lou:“a.k.a. ‘The Fun One’”
“The Fun One.” A return to an Age of Arcanum and that age is ending. Here in the world of Exandria you have bee kind enough to follow us for our first three episodes. You know that things are looking grim for The Ring of Brass. It is a true pleasure, honor, and joy to play at the table with all of these six amazing people. And it is a pleasure, joy, and honor to play this game and share it with all of you at home. Thank you for watching.
This is a story of tragedy, loss, and betrayal and we hope that you know, that, within those tales of woe, those grim tidings, we tell this story for a love of stories and for all of y’all at home
Im buttering you up because I’m about to make you quite sad. I don’t plan to murder All of you because I think some of you may murder one another. Heeyyy! We’re having a fun time.
Betrayal, murder, ruin, the ending of an age. A tragedy of calamitous proportions.
Hey, gang.
Fire.
Everything feels slow. There is movement and there is heat. But the only noise you can hear, despite all this chaos, is breath. It’s yours. But it’s also a stranger’s. Things are expanding once again, Zerxus. Fire moving outward, fast at first, and then slow, as though through glass time. Near you in space is your oldest friend, Nydas, and the oldest friend of your husband Evandrin, Laerryn. All of you are suspended in time. The beginnings of a force more powerful than you have ever felt are starting to pick you up off the stone floor like paper dolls.
Before you, the sundered Tree of Names is erupting into fire, and your companions, Patia and Loquatius, standing right next to it. You, in frozen time, will have a front row seat to see what happens to them.
The first thing we are going to resolve is the branches of The Tree of Names that struck out at each of you.

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