• Heavybell@lemmy.world
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    1 年前

    Odd headline. Seems very rooted in the assumption of online gaming these days to me but then you get in and the article is basically just saying the game is a huge success, which is great news I’m sure we can all agree. :)

            • Da Bald Eagul@feddit.nl
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              1 年前

              If you’re launching on Steam you’re paying the 30% anyways.

              If you publish elsewhere there’s a lot you have to build yourself, but it would allow more freedom in the way you implement it. It might also be cheaper, but that depends on the way you do things.

            • AProfessional@lemmy.world
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              1 年前

              I’m not suggesting they do, just that it’s a feature Steam provides. I just didn’t want to call it free as they pay for it.

              Obviously 30% higher revenue per unit is the benefit of self publishing.