• Zeerooth@lemmy.antemeridiem.xyz
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    1 year ago

    That’s very much possible but also not really idk, webGPU seems like a new generation of webGL and while some engines supported exporting to it, such as Unity, others didn’t and idk if that’ll change. Because in the end, as far as I understand, webGPU is only a specification for interacting with GPU and displaying graphics, shaders and stuff like that, while all the backend code with game scripts, logic, AI et all has to still be ported to JS, which is ehhhhh not that great. And wasm can interop with webGPU anyway

    • Lanthanae
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      1 year ago

      Yeah I meant more that the ability to have gpu-intensive content on the web will spur development of non-JS web tech to enable it to be leveraged more effectively, not that it would instantly allow thinks like Unity to just be moved over to the web as-is.

      I definitely wasn’t clear in my wording lol.

      • Zeerooth@lemmy.antemeridiem.xyz
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        1 year ago

        Ah it’s fine, I thought that when you mentioned UnrealEngine.js as a thing which was a pretty interesting thing to think of lol. But yeah, otherwise I agree with you, we’ll see what the future brings, I just hope my precious firefox and mozilla will be able to keep up with all these new technologies and that dominance that chromium has recently.

        • Lanthanae
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          1 year ago

          Agreed. Tech advancement is awesome, but I also worry about FOSS keeping up with it.