• 3 Posts
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Joined 3 months ago
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Cake day: August 2nd, 2024

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  • You and I must have played different versions of BC, because I remember people running around like they fell out of bags of Skittles with their armor, silly transformations (Noggenfogger, anyone?), and other goofy things. WoW has always had a healthy dose whimsy (both intentional and not) mixed in.

    Pandas looking badass and Dracthyr not is purely subjective.

    I think you have rose-tinted glasses on, friend.







  • Your setup looks like it’s showing its age. How much you could/should salvage depends entirely on how much of an upgrade you want and what your budget is. You can of course keep using your peripherals as long as they aren’t giving you any trouble.

    If you are looking for some inexpensive upgrades, I would look at getting an m.2 SSD and at least 8gb additional ram. You could also do some things like uninstall unused software, clean out any crapware or any unneeded processes, defrag your hard drive, or even reinstall your OS.

    No idea where you live or what performance targets you would be looking for, but you can get a decent prebuilt for around $800 USD.




  • I learned to drive using a manual transmission vehicle. I spent a lot of time in empty parking lots, then in empty subdivision roads. It sucked, and having my dad as a teacher made things worse (he had a bit of a temper). As you stated, learning the clutch friction point for your vehicle is crucial (and it’s different in every model of car, so that’s fun), but once you get that down, the rest falls into place pretty easily.
    I have had 4 vehicles since I got my license, and only the most recent one is automatic. I much prefer driving manual, but they’re getting increasingly difficult to find outside of sports cars.









  • I started with World, and put hundreds of hours into that and Rise, plus their expansions. I tried the GU demo on Switch, but it felt too clunky.

    The thing that hooked me was the first large monster you hunt, Great Jagras. He’s a pushover for any hunter with even a slight amount of experience, but for me as a new player, it was an epic battle and I certainly didn’t expect that much intensity that early in the game. I also liked how even after you had a monster on “farm status” a hunt could still easily go from good to bad if you weren’t careful. It emphasized that these monsters were incredibly dangerous, and even seasoned hunters could be in trouble if they get too cocky. It also helped keep farming more interesting as you needed to pay attention if you wanted to be successful.

    Overall, I like the… world, in World more, but the gameplay mechanics and combat more in Rise. In World, the maps were larger, with more detail and felt more alive. I also liked the tracking aspect, and was disappointed that aspect didn’t make it to Rise. It felt like you were actually hunting your target, instead of just sprinting to their location on your doggo friend and beating them up like in Rise.

    I’m definitely looking forward to Wilds releasing next year.


  • Overall, the quality was good. I did notice a couple small gaps between pieces and 1 or 2 mistakes in the manual, but didn’t run into any fitting issues. The build experience was good, and also different for me. The kit comes with a prebuilt die cast frame, so most of the building aside form the weapons and backpack is putting armor on the frame. The frame is both a blessing and a curse when it comes to posing. It helps negate the added weight from the backpack, so it won’t fall over backwards, but also the hips can have trouble supporting it in some dynamic poses. The stand was included, so it’s easy enough to mount it and use whatever pose you want.