

OP asks for “nothing too hard” and you recommend spelunky, you absolute monster.
OP asks for “nothing too hard” and you recommend spelunky, you absolute monster.
Punchflat is good, but i’ts a bit of a cpu and ram hog when indexing. I had to disable it because it kept bringing the server to it’s knees, but if you have more ram headroom you’ll prob be fine.
There is no list. Nethackathon is for nethack. I’m asking for other suggestions which might work for their own, completely independent events.
Personally I can’t imagine a story based game being fun for this kind of event.
Scheduling availability for people is way easier with set times, 2 hours each, rather than tying it into game progression.
You can’t really “lose” in elden ring, it’s just a steady slog towards the end, so it might be less interesting. All of our highlight reels are full of permadeaths and mishaps, “winning” barely even makes the cut. Terraria in hardcore mode could be interesting though.
1~5 gives values below 1 and above 5, which doesn’t seem very intuitive.
The original was done in their in-house engine and was one of if not the very first commercial game using vulkan. It had a native linux version, hell, even the VR version supported linux natively.
This remake is UE5, windows only, and presumably directx only. It makes me sad.
I don’t get that vibe from the comment. If those games are your jam, go nuts. It would be nice to have a co op mode of an extraction shooter though so I can play with my friends in a less brutal environment.
Obra dinn too