Admin of the Bestiverse

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Joined 2 months ago
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Cake day: September 5th, 2024

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  • On the feature side, according to Mastodons recent 4.3 release post development is only 4 full time employees and a budget of under $500k annually. That is basically nothing in the realm of social media companies.

    Improving Mastodons features requires money and resources, but Mastodons users are unwilling to pay for instances and unwillingly to fund development. Hell, the .world folks host a bunch of instances for collectively hundreds of thousands of users and they take in about $1k a month in donations. I’m surprised that even covers hosting costs.

    So…it’s no wonder that it isn’t going to be as polished as other social media in ways that would reduce the attrition.




  • Meh, just run several associated services and keep the same username on all of them. Nothing is interoperable, stop trying to force it. And a rogue app with bad user data handling practices is still going to leak your data, even if you store your copy of the data securely.

    My fediverse accounts are always “patrick@<service>.bestiver.se”. I currently am only running Mastodon/Lemmy and a few supporting services (e.g. a link manager - https://bestiver.se/@patrick), but I’m adding more as I get to them. Pixelfed, Peertube, Loops(?), Piefed…

    Adopting this ActivityPods thing looks like it will require each Fediverse project to make what I’d guess are fairly significant changes to their user data handling, and none of those projects are properly funded for this. In fact what this actually seems to be doing is asking every other Fedi app to build on top of their user data API.

    I applaud the attempt at building a new standard in the Fediverse, but I doubt it’s going to happen.






  • I’ve been slowly building a text based MMO game that I will probably continue working on this week: galactic-war

    It’s based on Inselkampf, a very slow-paced game that I played years ago and wanted to play again. Inselkampf just started a new World this weekend, which it does every ~6 months, so I will probably end up working on my virtual clone of it this week while I’m thinking about it.

    If you wanted to play too now would be a very good time to start. The userbase has continued dropping over the years it seems, with only a few dozen to a couple hundred players.

    I also want to get releases and announcement posts out for a couple of my Matrix bot projects this week, pokem and chaz, but that’s been on the backlog for a couple weeks already





  • patrick@lemmy.bestiver.seOPtoNebula@lemmy.worldWho Owns Nebula?
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    2 months ago

    It looks like this was shared to Reddit as well, https://www.reddit.com/r/Nebula/comments/1ffnaza/who_actually_owns_nebula/

    Dave Wiskus (CEO) responded over there:

    Nebula the business is “Standard Broadcast LLC,” and is directly owned at the LLC level by me and 43 other creators (and growing).

    Nebula the streaming video service (which controls the streaming revenue) is Watch Nebula LLC, which is about 83% owned by Standard Broadcast LLC, with the rest held by Curiosity Stream. All control and all board seats belong to Standard Broadcast LLC.

    We use shadow equity for platform creators because assigning LLC-level equity would make signing new creators logistically impractical, and would have complex tax implications for every creator we bring in. US securities laws also are skewed in favor of the wealthy: it would be very expensive or potentially impossible for us to comply with them if we were issuing securities to small creators who aren’t accredited investors.

    If substantial control of the streaming service ever changes hands, we are contractually required to split the proceeds 50/50 with the creators on the platform. 50% of streaming profits are distributed to creators based on watch time. Additionally, 1/3 of the revenue from any subscriber is allocated to the creator responsible for bringing in that subscriber.

    Weird that he didn’t just ask.