Sam Leeway

they/them

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  • 21 Comments
Joined 11 months ago
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Cake day: January 16th, 2024

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  • Sam LeewayOPto196Game derulepment
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    11 months ago

    Probably Bevy. It’s the game engine I’ve always dreamed of, being written in Rust and having ECS. I’ve never used Godot before, and it is probably easier to work in it, as Bevy does not even have the editor yet, but I just love ECS and Rust way too much.



  • Sam LeewayOPto196Game derulepment
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    11 months ago

    Been there many times and know this pain personally so well. I have been game developing as a hobby for around 4 years now and every single time I make a game I set my expectations way too high, start working on the difficult tasks until I eventually burn out and stop. So I don’t really have any finished games in the past 4 years, but have couple dozen prototypes instead. But every time I learn something new from them, so that’s a plus.

    This time I plan to do it differently and will not give up until I make something fun and playable


  • Sam LeewayOPto196Game derulepment
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    11 months ago

    This is not in fact a shitpost! I’m really planning on making a game from the top suggestion from the comments! And if you wanna help it’ll be greatly appreciated, because making music is my weakest skill out of my skill set