• spacecowboy@sh.itjust.works
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    10 months ago

    “It only took us three years, but we’ve finally achieved the full game we should have delivered on day 1.”

      • spacecowboy@sh.itjust.works
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        10 months ago

        It doesn’t change the fact that they over promised and under delivered and still raked in pre orders.

        Until consumers figure out how to be patient, this is a trend in gaming that is going to continue. To NOT criticize it at every opportunity is doing yourself and every other gaming enthusiast a huge disservice.

        • filister@lemmy.world
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          10 months ago

          That’s why I always buy after release and usually wait for some discounts. But I plan to buy BG3 even if it’s not discounted at the winter sale but I think it is pretty obvious that this game is pretty good already.

      • Bleeping Lobster@lemmy.world
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        10 months ago

        It was a good game, just it fell well short of expectations. When you compare the little systems that contribute to games by R* like rdr2 / gta5 feeling so detailed and alive, it felt a bit barren, despite all the gorgeous backdrop and cool abilities.

        “mile wide, inch deep” would be how I described it. The story was excellent but the gameplay loop imo needed some work.

        Have you played the new version / dlc yet (I’ve not so pls no spoilery spoilers)?

        • abraxas@sh.itjust.works
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          10 months ago

          In fairness, I hated rdr2 and don’t really like the gta games because they’re a bit too much “violent life simulator” vs “game” for me.

          As such, the only thing I hated about CP2077 was the bugs, crashes, and balance issues. Admittedly, I loved how cheap I got it because I bought it during the early reputation crash. It was unplayable for a few weeks, but for $17? Damn.

          • Bleeping Lobster@lemmy.world
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            10 months ago

            Yeah for $17 it’d be an absolute steal, assuming it’s playable. Iirc it didn’t crash once for me, just there were sooooo many ridiculous graphical bugs, and so many systems just felt half-arsed or unfinished. Some notable examples for me:

            • looking out over the city from a high point, zooming in on the traffic and finding out they’re sprites

            • no real police / law system, you could have your back to a wall and they’d somehow teleport behind you

            • on my first cyberpsycho case, as the “Thanks for work, I’ll take it from here” call didn’t trigger until leaving the area, I was unsure of what to do with the knocked-out psycho, so I carried them to the trunk of my car. Well, the game did not account for my idiocy and there were, let’s just say, interesting spaghettification results when I drove away

            • the autodrive when calling your car often had hilarious or strange results

              • Bleeping Lobster@lemmy.world
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                10 months ago

                According to the holographic principle, our entire 3d universe is a projection of a 4d space, so really the traffic is more realistic than other games!

            • abraxas@sh.itjust.works
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              10 months ago

              I could not complete CP2077 when I first put it in my PS4, but I bought it expecting that. I had a little knockaround fun in the early game and then put it aside until a big patch or two. It did, however, crash at least 1-2x per hour on me the entire first playthrough. By the time I played through a second time, it was down to 1 crash in 5 hours.

              And yeah, I noticed some of the other bullet-points as well :)

          • seriousslayerguy@sh.itjust.works
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            10 months ago

            You’re telling me CP2077 is not violent? Have you seen how gory it can get? Have we played different games? Because this game is brutal from my experience.

            • abraxas@sh.itjust.works
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              10 months ago

              No, really I’m not. I’m saying “violent life simulator” as a holistic explanation of what rdr2 and gta is. One thing I always loved about some other games like CP2077 and the tES games is that they’re much more forgiving in many ways, instead avoiding mapping on just “realism”.

        • TheDarkKnight@lemmy.world
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          10 months ago

          It was a solid 7/10 at launch and a clear 10/10 in the state it is in today. The new additions are fantastic and complete the experience imo.

          • abraxas@sh.itjust.works
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            10 months ago

            I love CP2077, but there’s no way it was a 7/10 when it crashed every 30 minutes for most people and a significant percent of the quests broke. People (rightly) give flak to Bethesda on how buggy they released games in the past, but CP2077 was arguably buggier than that on release.

            • TheDarkKnight@lemmy.world
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              10 months ago

              I mean if you were on PS4 or last gen hardware sure but largely it was stable for the specs current specs at least on PC. Had it day one and maybe a crash every other session…which is fairly normal for a resource intense game at release.

        • seriousslayerguy@sh.itjust.works
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          10 months ago

          I am planning on playing the DLC and probably replay the full story. Yeah apart from main and side missions the world is dead. Haven’t used mods but I doubt the open world will get any better or more enjoyable.

      • makyo@lemmy.world
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        10 months ago

        No it’s not. I mean I like the game that it is and even had fun at launch but I will always be a little salty that it will never be what they said it would be.

        • FartsWithAnAccent@lemmy.world
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          10 months ago

          I did a complete playthrough on release and still had fun. The game is still buggy, but it’s definitely better than it was and I’ve had a good time on my second playthrough.

    • slaacaa@lemmy.world
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      10 months ago

      Fans must feel honored for the chance to beta test the game for a year after paying 60 for it.

    • Holzkohlen@feddit.de
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      10 months ago

      Good thing I haven’t played more than a few hours yet. Imma give this another shot over the holidays I think.

      • spacecowboy@sh.itjust.works
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        10 months ago

        No. They should not have released an unfinished game. You know, the game they advertised and sold to people before release.

        • sugar_in_your_tea@sh.itjust.works
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          10 months ago

          Exactly. If they released it this year, it could’ve contended for game of the year. Instead, it released in a buggy, unfinished state.

          Release games when they’re done, not when some exec or marketing person says it should release.

      • BongRipsMcGee420@lemmy.world
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        10 months ago

        If my years in a technical field have taught me anything, it’s that this half-cooked shit sandwich was made by people in sales and management who were all promoted for making the shareholders happy. It’s always up to the engineers to slap some shit together that they just learned about yesterday and was needed last week.