• SavvyWolf@pawb.social
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    1 year ago

    Steam Deck (curr. US$626.98 on Amazon)

    Hmm… Doesn’t give me confidence in their journalistic integrity.

    • SavvyWolf@pawb.social
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      1 year ago

      Figure I should give context here. The Steam Deck isn’t available on Amazon. The link they give (which is covered in their affiliate nonsense, of course) is to one of those third party resellers.

      Morality of those resellers aside, probably not what the article should be linking to as where to buy one.

  • cogman@lemmy.world
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    1 year ago

    Silly article. I’m sure you could find a lot more than 3 linux distros that perform similarly.

    That’s because besides different packaging, these linux distros are all running pretty much the same software. There’s likely less than 1% difference between the lot.

    • Shatur@lemmy.mlOP
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      1 year ago

      I’m sure you could find a lot more than 3 linux distros that perform similarly.

      That’s obvious, I assume that they tested what they use.

  • cron@feddit.de
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    1 year ago

    While I love good news for Linux gaming, this article is IMO a litre too positive. In the last part, notebookcheck picks the games that Linux distros were best in and presents a biased picture.

    But the general message is positive: When games run under Linux, the performance is probably equal or better than with Windows. (And Windows has compatibility problems too).

    • unreliable@discuss.tchncs.de
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      1 year ago

      Yap, ProtonDB give us a good picture, mostly games still have minor issues. But, I like this kind of thing because show potential. If gamedev do they homework, the Linux experience could be better performance.

      • cron@feddit.de
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        1 year ago

        You are right, these experiments really show that Linux is suitable for gaming, just some games aren’t running on Linux.

    • sugar_in_your_tea@sh.itjust.works
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      1 year ago

      Exactly. The message should be: similar performance to Windows, give or take about 10% depending on the game.

      So if you’re already interested in switching to Linux, SP gaming won’t be much of a concern.

    • Fizz@lemmy.nz
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      1 year ago

      I joke, I love seeing linux getting these Ws over windows and things like this really do help people consider Linux as a choice

      • aplomBomb@midwest.social
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        1 year ago

        i mean, the compatibility is true though. i would love to switch to Linux on my gaming machine, but i don’t wanna jump through the hoops.

        • macniel@feddit.de
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          1 year ago

          What hoops? Unless the game has rootkit like Antichrist they work pretty great already. Checkout protondb to see the compatibility of steam games.

          • aplomBomb@midwest.social
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            1 year ago

            It’s more complicated than that, for instance i use software that processes telemetry data from my racing simulators that control my tactile transducers. there’s a million situations just like that if you do anything more than basic games on a basic screen.

            What about surround for triple monitors? There’s just so many little things that become a pain in the ass the moment you switch to Linux when it comes to gaming outside of the most basic, straight forward instances.

            • appel@whiskers.bim.boats
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              1 year ago

              You are right, many oddly specific gaming things like this are not that well supported, but the strength of Linux and open source is that everyone has the power to change it. The software that people have already developed to interface with proprietary hardware is great, I have a Corsair mouse and thought I would never have support for macros on it on Linux, but someone has already developed software that does a way better job than corsairs official software. It can do all of the same operations and doesn’t hang or crash regularly. I’m sure a few of your issues have already been solved by someone. The brilliant thing is, Linux ultimately allows much more control over the software and hardware it is interfaced to. So something like the transducers you mention would probably be easier to do than it is on windows, but someone has to actually do it. Maybe the sim-racing community is just waiting for you to come along? ;)

            • macniel@feddit.de
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              1 year ago

              and that software isn’t available for Linux? Sucks to be vendor locked in here. (Also moving the goal post)

              What about triple monitors? Plug and play and you are golden?

              • aplomBomb@midwest.social
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                1 year ago

                I’m not vendor locked, and it doesn’t suck, the team that makes that software are great guys doing awesome work and deserve the money they get

                idk what you mean by plug n play regarding the triples. i don’t know if you’ve ever had a triple setup, but it requires software to treat them as a single display and adjust for angles etc for a proper 48:9 fov

  • blindsight@beehaw.org
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    1 year ago

    I didn’t see anyone pointing out explicitly that this was not in native Linux games, but in Windows-native games running Proton.

    When I read the headline, I thought that of course Linux will outperform Windows on native apps. It’s more surprising that Linux outperforms while running the overhead of a compatibility layer.