• Star Lord@lemmy.ml
    link
    fedilink
    arrow-up
    8
    ·
    2 years ago

    “reasonable prices” when compared to peak 2021… $800 for a 4070 Super is still nuts.

    • Magusbear@lemmy.ml
      link
      fedilink
      arrow-up
      5
      ·
      2 years ago

      Exactly. And giving only their Super versions reasonable VRAM is Nvidias typical upsell tactic again.

  • jjsearle@lemmy.ml
    link
    fedilink
    arrow-up
    7
    ·
    2 years ago

    Unless Nvidia improves the driver situation on Linux, I’ll be switching to an AMD card next. I’m on a 3080 at the moment though so probably won’t be for a while yet.

  • Lobstronomosity@beehaw.org
    link
    fedilink
    arrow-up
    5
    ·
    2 years ago

    What’s the deal with games needing so much VRAM nowadays? For the same resolution, I don’t really think they look any better, but run way worse and require much more powerful hardware.

    • AmbientChaos@lemmy.ml
      link
      fedilink
      arrow-up
      5
      ·
      edit-2
      2 years ago

      I think it’s because the new consoles have access to so much RAM/VRAM. So the games are developed targeting the large memory pools of the consoles, where the devs know they’ll have plenty, and then aren’t adjusted when they’re ported to PC

      • Magusbear@lemmy.ml
        link
        fedilink
        arrow-up
        3
        ·
        2 years ago

        That’s what I think as well. Consoles are always dictating hardware targets so it is no surprise that with more VRAM/RAM in consoles the texture sizes increase as well.