Haha I’m totally not doing this just to find and play a great underrated indie game. ^^

  • thegiddystitcher@beehaw.org
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    1 year ago

    If anyone reading this thread hasn’t played it, imma give no further information but just…go play Outer Wilds, ok?

  • Vida_E_Bela@lemmy.one
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    1 year ago

    Hollow Knight and Vampire Survivors are the ones that managed got me hooked in the last few months

  • RedEagle@beehaw.org
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    1 year ago

    Jalopy is such a neat game! Steam recommended it to me after playing my summer car.

    My current favorite is project zomboid. It’s become my default suggestion when someone asks for a good survival/zombie game just because of how intricate the in game mechanics are. Not only that, it has a massive community of players and modders who are constantly adding to and updating workshop content.

    Multiplayer with friends is a blast also.

    • wagesof@links.wageoffsite.com
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      1 year ago

      I know it’s an unpopular opinion but I think multiplayer kills a lot of what makes zomboid good. Half of why I love the game is that you’re alone in the apocalypse.

      • RedEagle@beehaw.org
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        1 year ago

        Totally understandable! I generally keep a single player save that I take more seriously and host a multiplayer server when I’m wanting something more entertaining. I’m looking forward to the npc update for the game. I think it’ll add considerably more depth to my RP saves.

  • knokelmaat@beehaw.org
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    1 year ago

    A Short Hike is simply delightful. I just started playing it and it feels so genuine and kind, just a cute and happy little game!

  • Zuse@feddit.de
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    1 year ago

    Factorio. The factory must grow
    And Deep Rock Galactic. For Rock and Stone

  • Gyrotoxism@beehaw.org
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    1 year ago

    If you like open source gaming, Cataclysm: Dark Days Ahead.

    Turn based zombie (and other creatures) survival game with very intricate crafting mechanics. It plays in the same style as a classic roguelike (think stuff like Pokemon Mystery Dungeon) when it comes to movement.

    Anything in the game can be broken down into components, and most things can be built back up from those components. The vehicle building system is also very solid, you can make a fully customized hybrid car with remote turrets, a horse-pulled shopping cart, or anything in-between.

    The game has a pretty big focus on realism, there’s concepts such as sound and smell which determine how you are detected by creatures. I remember reading about a user on the community discord server who researched the properties of bug chitin because they wanted to change the giant bugs you can fight in the game.

    The biggest downside is that it’s pretty obtuse to get into if you have no experience with similar games. Movement is most efficiently done using the numpad, as the 1,3,7,9 keys work as diagonals. Most keys on your keyboard perform a separate action (e.g. ‘e’ to examine, ‘t’ to throw, uppercase ‘E’ to eat etc.). You’ll find yourself checking the controls often. Similarly, there’s basically no tutorial. Or more specifically, there’s no way to make a good tutorial for how much you can do in the game. The mechanics are all so diverse and so deep that the only realistic way to learn about them is either trial and error, or asking questions on the community discord server.

    That being said, it’s one of the best sandbox games out there. And it’s free, so why not try it?

  • GoVegan@beehaw.org
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    1 year ago

    My all time favourite has to be The Return of the Obra Dinn. In my opnion it is the single best detective game. Not only is the narrative very captivating, but the deduction process cant be brute forced. It simply is a master piece.

    • bionicjoey@lemmy.ca
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      1 year ago

      I would rank Obra Dinn up there with Outer Wilds. They both have very similar gameplay.

    • SoaringFox@beehaw.org
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      1 year ago

      YES that game is one of my favorite experiences. I played it while my brother and wife helped and we had a blast.

    • crisinho@feddit.de
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      1 year ago

      Return of the Obra Dinn is great. The game has so much style and executes its premise perfectly. However, I did hit a wall at some point where I just can’t seem to get any other clue. By any chance, do you have any tips how to proceed in this case? I know it’s just a shot in the dark.

      • GoVegan@beehaw.org
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        1 year ago

        It’s been so long since I’ve played I don’t think I can offer much useful advice. What I can say is that sometimes the game can be a bit finicky with causes of death. Impaled vs stabbed. So mb try switching those where it seems logical

  • crisinho@feddit.de
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    1 year ago

    This is a really weird one:

    There was a time where I played an unhealthy amount of My Summer Car. The basic premise is your parents are going on vacation and leave you alone in their lakeside house in Finland with nothing to do. Then it is up to you what you want to do. However, there is chassis and engine from an old car in your garage, that’s just waiting to be put together. So you go out, buy some groceries from the next local store, realise you forgot to buy lots and lots of beer, go back and buy that and then it’s off.

    You’re building that car in that garage part after part while listening to Finnish death metal and the buzzing of flies if you neglect showering for too long. Swearing, driving drunk on a motorcycle, hopefully not getting caught by police, going out fishing with your motorboat, finding little secrets in the world. The other characters even have some weird backstories that you can uncover.

    The game can be very punishing but also super rewarding and funny. It’s definitely very time intensive, so that is something you can really sink your teeth in. You do want to have a guide at hand in order to build the car, because that is one hell of a task. If you’re in for that kind of experience, it’s a very bumpy but funny ride.

    • RedEagle@beehaw.org
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      1 year ago

      My summer car was an absolute obsession for me when it first came out. I actually bought a sim wheel for it. Such cool game.

      • davido@beehaw.org
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        1 year ago

        I love how the game broke the car game genre to focus more on upgrades/development compared to “vroom car go fast look at the 50 brands we paid to add to our game”

        • RedEagle@beehaw.org
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          1 year ago

          For real. I’m a big fan of having to order parts from a catalog and waiting for them to arrive as well. So much better compared to instantly receiving them and installing them all without input from the player.

      • crisinho@feddit.de
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        1 year ago

        I hope you’re having fun with it! It really is unique but if you’re the type for it, then you can’t stop.

    • frogmouse@beehaw.org
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      1 year ago

      Stardew Valley is fantastic! (I’ve put almost 1,000 hours into it according to steam) Was always a great escape from life when i was feeling overwhelmed.

  • !ozoned@lemmy.world@beehaw.org
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    1 year ago

    Just got addicted to Path of Achra. Basically think rogue-lite, old school pixel graphics, and you just build around synergies and you can let your character go auto battle. It’s sooooo satisfying when you do a turn and it’s just 5-10 seconds of pixels flying everywhere. Path of Achra has a demo, which as I understand it is the full game, just 1 revision behind. So you could play it for hours without buying the actual game.

    Also Rogue Legacy 2 is wonderful if you like platformers/rogue-lite games.

  • wispikat@beehaw.org
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    1 year ago

    So many.

    Hollow Knight, Celeste, Outer Wilds, Subnautica, Stardew Valley, Slay the Spire and Zachtronics games likely need no introduction. Then there’s also…

    Bug Fables. Incredibly satisfying Paper Mario-like which has thrived into its own thing.

    Baba is You/Environmental Station Alpha, hempuli games. The former you’ve likely heard of, a logic Sokobon with truly mindbending puzzles deeper within (and a level editor!! god, I could gush about level editors for hours). ESA is an older hempuli metroidvania. If you’re a fan of that genre, it’s among the best.

    Caves of Qud – the best true roguelike IMO. It has so much flavor.

    Slime Rancher [2], my beloved serotonin game.

    Against the Storm, really well polished citybuilder that emphasizes the first few hours of citybuilding. It’s a bit hard to explain here, but I’d suggest looking into it if you’re a fan!

    Symphony of War: The Nephilim Saga, my personal favorite tactical RPG.

    I could go on but I gotta draw the line somewhere…

    • friendbot@beehaw.org
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      1 year ago

      wow! I’m glad you mentioned Symphony of War! It is such a great game— I found the squad formations super satisfying.

  • Kory@lemmy.ml
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    1 year ago

    Since I don’t wanna say Terraria all the time, I’ll say Crashlands! I’ve really enjoyed it, it has a fun game loop, crazy NPCs and isn’t taking anything seriously. The only gripe I have is that it doesn’t have much replayability.

  • Demondice@beehaw.org
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    1 year ago

    This is a weird one, because I think the title of the game is putting people off as it’s nowhere near as popular as it should be. However, please give me a chance here to convince you to try it.

    Intergalactic Fishing.

    You don’t actually need to be into fishing games to enjoy it. The fishing, although about as addictive as most good fishing minigames, is only a small portion of the game.

    It also revolves around a similar style of exploration to some space games, such as No Man’s Sky and Elite Dangerous. While progressing through the storyline you will gain access to undiscovered lakes with their own unique species of fish, and information collected about these lakes can be sold.

    Catching fish gives you information about that fish’s likes in terms of lure, along with a few other attributes. You can then use this information to design a lure to suit it. This becomes a puzzle game, as lures are designed by arranging squares on a grid. Factors such as “shininess” and “noise” are infkuenced by putting more blocks near the edges, or leaving more holes and forming irregular shapes.

    It’s primarily a sandbox game, but there is a short storyline. Once finished though, the game opens up into an addictive endgame that I don’t want to spoil. Tournaments and contracts are a nice diversion throughout the game and can also net you (sorry for the pun, but fish puns are hard to avoid) a decent amount of cash.

    It’s quickly become one of my favourite games of all time.

    • ErisShrugged@beehaw.org
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      1 year ago

      I looked at this thoughtfully a while ago and decided that my baseline level of interest in fishing qua fishing was too low. I’ve at least thrown it on the wishlist now, thanks for the info.

    • HarvesterOfEyes@lemmy.ml
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      1 year ago

      I have no interest in fishing but your description sold me on the game. Especially the exploration part and comparison with space exploration games like No Man’s Sky and Elite Dangerous.

      In short: wishlisted :).

    • ErisShrugged@beehaw.org
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      1 year ago

      Hey again, you’ll probably need a minute to remember making this post, but I saw Intergalactic Fishing was on sale in the Steam Summer Sale, so I went ahead and bought a copy. This lives up to everything you’ve said - I very much enjoy the gameplay of messing with the lure puzzle minigame and collecting information on all the fish in any given lake, and I’m absolutely wanting to catch Just One More Fish.

      …I guess I’m hooked.

      Thanks again!