• ninjan@lemmy.mildgrim.com
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    1 year ago

    I hate flowery language like “now adorably all digital”. What the fuck is adorable about it being all digital?

    • sugar_in_your_tea@sh.itjust.works
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      1 year ago

      I wish they’d make the drive an optional add-on that you could buy later if you decide that digital only isn’t for you, instead of using it as product segmentation. But that would be pro-consumer, so not gonna happen.

      • Poiar@sh.itjust.works
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        1 year ago

        Fuck no.

        I’m not getting an external disc drive. It will only end in tears.

        I’m going all PC, Nintendo, or PS5 if Xbox goes all-digital.

        I thought the selling point of consoles was supposed to be second hand games being cheap

        • sugar_in_your_tea@sh.itjust.works
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          1 year ago

          Another benefit of having an external disk drive is that you can replace it if yours goes bad. I’m not sure what’s going to “end in tears,” it would work just like any other USB device, you plug it in and the console could load games from it.

          But yeah, an all digital console makes no sense to me, unless it’s an interesting form factor like a handheld or an arcade cabinet. So the only console I have is a Switch, and everything else is on PC.

            • sugar_in_your_tea@sh.itjust.works
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              1 year ago

              Will that drive still work on the PS6? Will it work in 20 years? Can you buy more games after a Sony has shutdown the digital store? Can you sell your digital purchases if you don’t want them anymore?

              Those are the kinds of problems physical media solves.

              I buy digital media on my PC and physical media on my consoles, because PC games aren’t hardware specific whereas console games are.

              • Corkyskog@sh.itjust.works
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                1 year ago

                I fear more and more games will become like BG3, digitally exclusive. I asked for it for my birthday and was told the game didn’t exist for PS5. I was confused, as I most certainly have been reading reviews, then I found out it’s only digital and thats why no one saw a copy.

        • sugar_in_your_tea@sh.itjust.works
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          1 year ago

          That’s problematic because you can resell disks. I suppose they could sign disks independently and then only allow one digital owner, but then you’d need a formal process every time you resell, or worse, disallow reselling, and the cost for producing disks would go away up (not to mention returns would be a headache).

  • Lojcs@lemm.ee
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    1 year ago

    Apparently the new controller is also more silent. I wish it wasn’t so ugly tho

    • conciselyverbose@kbin.social
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      1 year ago

      I could see the utility of the textured surface if it has the durability, but holy hell does it look bad if it’s actually just cut in half for colors like that.

      If that’s just for demonstration and the split is more naturally contoured, maybe it’s OK.

    • GillyGumbo@lemmy.world
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      1 year ago

      I thought the same. I think it’s mostly the gloss that is making me not like it. Hopefully with the amount of variation Microsoft typically offers with controllers means the will be something that I can stomach.

    • Corkyskog@sh.itjust.works
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      1 year ago

      Disc’s haven’t seemed to matter in a while. “Pop in this game to download 35GB of game data” “download complete, please download 12GB update before playing game” “update complete, do you have code for expansion pack?, if so please download these 3 7-9GB updates” *phew only a tenth of a TB later I am playing the game

    • Archmage Azor@lemmy.world
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      1 year ago

      The vibrations a speaker can produce could be very useful for haptic feedback. If this is a speaker modified for that purpose with a thicker, heavier membrane I think it would work very well

    • MrScottyTay@sh.itjust.works
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      1 year ago

      Think like Nintendo’s HD rumble. There’s certain patterns it can do that make it sound like… sound. In Golf Story for example, the hits with the club, with the hd rumble on, you can perfectly hear the skins of hitting a club even with the audio of the game down. It’s strange and great at the same time. The steam controller also used it for those turn on, turn off jingles you could have on, they also sound great.

  • Carighan Maconar@lemmy.world
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    1 year ago

    Interesting, and we also finally see the completely disc-less version we’ve been expecting for over a generation now.

  • MomoTimeToDie@sh.itjust.works
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    1 year ago

    Fucking finally. Glad Microsoft finally managed to figure out how to make controllers with features everyone else has had since 2006

    • Appoxo@lemmy.dbzer0.com
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      1 year ago

      Haptic feedback has everyone. How does it differ in any form from other controllers.
      Pretty sure only the Switch and PS5 Controllers have something unique to vibration motors

        • Appoxo@lemmy.dbzer0.com
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          1 year ago

          Gyro is imo a bit of a gimmick.
          Same as the adaptive triggers from the PS5 and the HD rumble from the switch and the Kinect from the Xbox 360/One.

          They are all pretty cool but how many devs will actually implement it?
          HD rumble: Sure, there are party games but those are 1st party (usually) and what purpose do they offer besides the few haptic feedbacks?
          Adaptive trigger: I see two options. Racing or Archery. Maybe the odd platformer.
          Kinect: Basically a Wiimote and a WiiFit - the scale. It had a few neat titles but basically useless unless you like the swish around in the dashboard.

          So what purpose does the gyro serves outside of more expensive hardware the majority of devs will not utilize. Am I really missing out on something?

          • SatyrSack@lemmy.one
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            1 year ago

            Gyro aiming makes a huge difference, and as long as the OS or whatever supports it, game developers have to do nothing extra to support it.

            • Appoxo@lemmy.dbzer0.com
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              1 year ago

              I have a SteamDeck…Maybe I should try it at least.
              But I honestly can’t see myself using it with something like Halo Infinite or Doom Eternal.

              But true: If the OS does itbas a full implementation, no extra work.

              • SatyrSack@lemmy.one
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                1 year ago

                Those are exactly the types of games that most benefit from gyro controls. You still use the right joystick to look around like normal, but then you also have gyro to make fine adjustments on top of that.

          • MomoTimeToDie@sh.itjust.works
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            1 year ago

            So what purpose does the gyro serves outside of more expensive hardware the majority of devs will not utilize. Am I really missing out on something?

            Gyro aiming is literally just overwhelming superior to stick aiming, and has the genuine potential to compete with keyboard/mouse.

  • Pxtl@lemmy.ca
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    1 year ago

    Does this mean we’ll finally get decent gyro support in PC gaming?

      • Pxtl@lemmy.ca
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        1 year ago

        I’m more talking about API level. There isn’t a proper standard operating-system-level interface in Windows for gyro, so 3rd party controllers don’t have it, so it’s not really a thing in Windows/Xbox-first games.

        This will raise the floor so every gamepad will be expected to have gyro.

      • whygohomie@reddthat.com
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        1 year ago

        Steam controller is in its own league, but hell, even the PS and Nintendo controllers have supported gyro control through steam for quite awhile. The Xbox controller is finally advancing past 2003, and into the modern era.

  • wolo
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    1 year ago

    it would have been sick as hell to have a disk spindle on the top where you can see it but noooo they really hate the used game market that much

    • wolo
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      1 year ago

      “lift to wake” will make the controller awful for travel too, it’ll be dead by the time you take it out of your bag

  • LaggyKar@programming.dev
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    1 year ago

    I hope it actually has gyros, so XBOX can finally get gyro aim. I don’t play on XBOX, but maybe support for that in XBOX controllers would make devs more inclined to support it. But the document only mentions an accelerometer.

    Also, what’s up with controllers dropping face button colors? The PS5 did the same thing.

    • hikaru755@feddit.de
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      1 year ago

      Also, what’s up with controllers dropping face button colors? The PS5 did the same thing.

      From an aesthetic standpoint it just looks better^1 , and by now gaming consoles are so Mainstream that the additional accessibility the colors offer is not a good enough reason to keep them anymore.

      ^1 subjective, of course, but if you look at modern, big corporate design a lot of it is trending towards minimalism, very little use of color, etc.

  • AutoTL;DR@lemmings.worldB
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    1 year ago

    This is the best summary I could come up with:


    Microsoft is planning to refresh its Xbox Series X console in 2024 with an all-new design and features.

    Codenamed Brooklin, the unannounced console refresh has been accidentally revealed in new FTC v. Microsoft documents this week.

    The new Xbox Series X design looks a lot more circular than the existing console and will ship without a disc drive.

    Internal confidential Microsoft documents reveal it has 2TB of storage (up from 1TB), a USB-C front port with power delivery, and an “all-new, more immersive controller.”

    The new controller, codenamed Sebille, is set to be announced later this year and will include an accelerometer for gyro support.

    Console customization via Microsoft’s Xbox Design Lab program was also mentioned under a list of goals that the company wants to achieve by 2030, though we should note that according to the leaked documents, this isn’t yet fully funded.


    The original article contains 371 words, the summary contains 144 words. Saved 61%. I’m a bot and I’m open source!