Good riddance, I say. Web dev is infested with layers upon layers of tools that attempt to abstract what is already fairly simple and straightforward to work with. We’re beyond the days of needing to build buttons out of small image fragments, and JS is (slowly) becoming more livable in its raw form. I welcome anything that keeps the toolchain as simple as possible.
I, uh, hate that radius calculation. Why does the radius need to be reactive? What do you stand to gain over just setting to like 3 or 4px and moving on with your life?
Junior webdev points.
Cool. Help me learn then by answering my questions.
He did
[…] Why does the radius need to be reactive? What do you stand to gain over just setting to like 3 or 4px and moving on with your life?
Junior webdev points
AKA you gain nothing.
Oof, I might have wooshed there. Totally read that comment as criticizing my inquiry as things a Jr would ask and not as the implementation being “look what I as a Jr can do!”
I’m not sure how this relates to the shared post. I’m just searched the article for “radius” and only found one example where a variable is defined then used later. Were you talking about this ? Or can you clarify what “radius calculation” you hate ?
They’re referring (I believe) to the screenshot right at the top of the article, which includes this absurd calculation:
border-radius: max (0px, min(8px, calc( (100vw - 4px - 100%) * 9999)) );
My guess (hope!) is that this is not ‘serious’ code, but padding for the sake of a screenshot to demonstrate that it’s possible to use each of these different features (not that you should!).
It‘s used in Facebooks css. Remembered it from a nice article from Ahmad Shadeed. And while this limbo sure has some usefulness, it‘s way too obscure to use for the fun of it.
To add to this: CSS really has come a long way. This border-radius example can be done with Container Queries by now, which has quite good support already.
border-radius: max(0px, min(8px, calc( (100vw - 4px - 100%) * 9999)) );
Oh I missed this. I think it’s only here to showcase doing math between different units, which is really nice in my opinion. I’m thinking about a few instances where I had to resort to dirty JS hacks just because CSS did not support this at the time
I still reach for sass for a lot of things, but now you don’t have to, which is really nice
still can’t do mixins and extends though. :(
I like that css now has variables, but why that syntax?
I think to make sure they don’t clash with existing identifiers
I could understand declaring with
--foo
, but then referencing should be eithervar(foo)
or just--foo
, not the combinationvar(--foo)
. I don’t get why the grammar has to work that way.
deleted by creator
@pcouy The URL is broken.
It seems to be working for me, it’s weird. I’ve updated the post with the same URL anyway, and you can try https://scribe.bus-hit.me/@karstenbiedermann/goodbye-sass-welcome-back-native-css-b3beb096d2b4 if that still does not work