I doubt anything comes of it, but here’s hoping.

  • whithom@discuss.online
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    10 days ago

    If they release something with paid content, I should get to have that paid content forever, or get a refund. 🤷‍♂️

      • Brumefey@sh.itjust.works
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        10 days ago

        Last week I downloaded Dark Age of Camelot which I have not played nor paid for 20 years, and my character was still there. I was really not expecting them to keep the data for so long without any payment.

        • Starbuncle@lemmy.ca
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          10 days ago

          I understand why most companies wouldn’t do that, but they should be forced to open-source online games that get shut down or otherwise made non-functional.

          • zalgotext@sh.itjust.works
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            9 days ago

            At minimum they should provide copies of the software to anyone who paid a subscription, and then enterprising individuals would figure out how to get private servers running

  • Lost_My_Mind@lemmy.world
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    10 days ago

    Ok…4 hours of sleep a night is officially not enough. I’ve been awake for about 2 hours now, and read that as

    Grandma sued for shutting down her crew.

  • Vik@lemmy.world
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    10 days ago

    Out of curiosity, did anyone sue bungie for doing the same thing with destiny’s Y1 & Y2 content?

    I was one of those dumb bastards who bought the game and DLC back in 2017

    • ampersandrew@lemmy.worldOP
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      10 days ago

      It gets to be way harder to argue in court when it isn’t a “clean kill”, using Ross Scott’s words, so The Crew is going to be one of the best examples we’ll ever get for courts to rule on. I expect Ubisoft would rather settle than let this one go that far though.

    • Katana314@lemmy.world
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      10 days ago

      I imagine a lawsuit would likely bring up the topic of how hard it would be for a developer to keep the game around past purchase.

      For instance, imagine a massively multiplayer online game; everyone playing the game is acutely aware of how much server hardware is needed to maintain that online presence, and it’s unrealistic to assume it would exist forever.

      That’s probably why attention was pushed onto The Crew. It’s a racing game that shouldn’t need much from a server, so it’s arguably unfair to tie it to that access and take it offline.

      • cbarrick@lemmy.world
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        10 days ago

        it’s unrealistic to assume it would exist forever.

        Older multiplayer games would let you self-host the server, long before the current trend.

        Ubisoft doesn’t have to continue to host servers. They just have to release the server code. Zero cost to them.

        • emax_gomax@lemmy.world
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          10 days ago

          zero cost to them

          I would imagine it would reveal how sh*tty the ubisoft code bases are and has a reputation cost XD. But if it’s that big of a risk then they should keep the servers running indefinitely.

          • cbarrick@lemmy.world
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            9 days ago

            I mean, they don’t have to release the source code. A compiled version would be fine.

      • ampersandrew@lemmy.worldOP
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        10 days ago

        Pirates have managed to run servers for tons of MMOs. The only thing stopping people from running servers themselves is that they’re not made available.

        • Starbuncle@lemmy.ca
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          10 days ago

          That’s why companies shutting down online games need to be compelled to open-source or at least provide binaries for their servers.

      • yamanii@lemmy.world
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        10 days ago

        Don’t get it wrong, the reason The Crew was the perfect game to start the movement is solely because Ubisoft is french, a country that has pretty strong consumer laws that they aren’t respecting.