• sfunk1x@lemmy.world
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    7 months ago

    This was a great video. I’ve done nothing in Godot yet but I watched the video all the way through and I’m super motivated to try it out this week. Perfect timing as I’ve been wanting to pick it up and start learning how to build games.

    • Echo Dot@feddit.uk
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      7 months ago

      There is this one game that I’ve been making for about 10 years now. I make it in one engine get annoyed with it and stop, then make It again in a different engine.

      Apparently Unity was actually not that easy to use so possibly my frustrations with it were actually from that rather than anything else. I was going to try Unreal and I may still do that but it’s nice to have a open source engine so it’d be worth trying in that one too.

    • Kelly@lemmy.world
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      7 months ago

      There is an email listed on his github account if you want to send a suggestion.

      But YouTube may be a handy revenue stream so there may be an incentive to keep it on the platform.

      • Buttons@programming.dev
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        7 months ago

        He stopped making videos 3 years ago and said open source progress in gamedev has restored his enthusiasm. So he might be willing to share his videos on principle.

    • Echo Dot@feddit.uk
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      7 months ago

      You don’t need a YouTube account to be able to watch YouTube you can just follow the link. Although honestly I don’t understand the hate for YT. I mean sure the ads are annoying but ad blockers exist and still work, despite all of Google’s machinations.

  • R00bot
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    7 months ago

    Fuck yes. Planning to follow all these tutorials as they come out. Have a game idea I’d love to make a reality. Itching to just make anything though.

  • popcar2@programming.dev
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    7 months ago

    Just skimmed the video, it’s pretty good! Provides a good crash course for people to just start making a platformer, it definitely skims some important topics like physics layers or how to properly use tilemaps, but I expect follow up videos to start explaining things more.

  • DarkThoughts@fedia.io
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    7 months ago

    Not entirely through the whole video yet but so far it seems easy enough to follow without much if any background knowledge. Some of those Godot tools, especially the 2D related ones shown, are something I wish RPG Maker would’ve expanded upon instead of adding the whole Ruby scripting thing, which to me always felt going against the whole spirit & point of the engine. Maybe visual programming can, in the future, become some sort of slightly advanced substitute / replacement for those struggling with learning programming languages.

    • kakes@sh.itjust.works
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      7 months ago

      I feel like this is the one thing really “holding Godot back,” from what I’ve heard from non-programmers getting started in gamedev.

      I’m a programmer by trade, so I’m more than happy to write code, but a nice visual scripting language would really open it up to newbies. Hell, my first language was GameMaker’s drag & drop system, so I can definitely appreciate the utility.