First time playing an “evil” campaign, with a friend running a Durge.

We’re failing so miserably in so many comic ways.

We killed most of the origin companions because they’re mostly good two-shoes. When we were done only Lae’zel and Astarion were left.

In Act 2, because we murdered Shadowheart in Act 1, we were locked out of killing the Nightsong because we didn’t have Shar’s Chosen with us. Even after killing Isobel, somehow we ended up with both Jaheira and the Nightsong at our camp, through bad decisions and forgetting to save frequently.

Further, Minthara was glitched and missing in Act 2 after our Durge romanced her in Act 1 but chose not to give in to her urge and kill Minthara because we wanted to recruit her Overly Attached Girlfriend self to our party.

By Act 3, our Monk said “I feel like we’re bad at being evil.”

I sort of do, too. Being a goody-two-shoes in real life can make it hard to know how to be a sinister mustache twirling villain.

  • AdaA
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    64 months ago

    I really struggle with evil play throughs in most games. Rogue Trader is a notable exception for me, as I’m doing the whole “save humanity at the cost of my own humanity” and that’s the one approach to evil that I’ve actually been able to play and enjoy in a game

    • @bassomitron@lemmy.world
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      34 months ago

      That’s the new 40k CRPG, right? How are the bugs so far? Owlcat’s games are always super buggy at launch but are usually fairly solid after a year or so. I’ve had that game wishlisted for awhile but saw the initial reviews slamming it for bugs despite the game itself being good, so I’m hoping they’ve made solid progress thus far.

      • AdaA
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        44 months ago

        It’s buggy but workable. I had lots of crashes until I updated my video drivers but none since. A couple of small quest / NPC bugs, but nothing serious, certainly no game breakers. It was out for a month or so before I picked it up, so I think I missed the game stoppers.