Just some off the top of my head: Destiny, Deep Rock Galactic, Overwatch, and most recently Baldur’s Gate.

I received BG3 as a gift. I installed and loaded up the game and the first thing I was prompted to do is to create a character. There are like 12 different classes with 14 different abilities and 10 ability classes. The game does not explain any of this. I went to watch a tutorial online to try and wrap my head around all of this. The first tutorial just assumed you knew a bunch of stuff already. The second one I found was great but it was 1.5 hours long. There is no in-game tutorial I could find.

I just get very bored very quickly of analyzing character traits and I absolutely loathe inventory management (looking at you Borderlands). Often times my inventory fills up and then I end up just selling stuff that I have no idea what it does and later realizing it’s an incredibly valuable item/resource and now I have to find more.

So my question is this: Do you guys really spend hours of your day just researching on the internet how to play these games? Or do you just jump in and wing it? Or does each game just build on top of working knowledge of previous similar games?

E: General consensus seems to be all of the above. Good to know!

  • HatchetHaro
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    1 year ago

    Here’s a fun thing you can do: just stop thinking about stats and make a character you’d like to bang, then just ooga booga it.

    Baldur’s Gate 3 may be very daunting at first, even with its genius tooltip system, so I just went straight into it with a Dragonborn barbarian with no real thought put into it other than “he’s hot and totes my new fursona”. You’d be surprised at how far you get and how much you pick up naturally over the next 80 hours of gameplay.

    That being said, it’s still not for everyone, as much as it tries to be, and if even Overwatch is too complex for you already, it might just be that the evolving game design in the industry is becoming more misaligned with your tastes, and that gamers are becoming more and more serious about the video games they play.

    • helenslunch@feddit.nlOP
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      1 year ago

      just stop thinking about stats and make a character you’d like to bang, then just ooga booga it.

      Haha I mentioned this elsewhere but that’s kinda what I did. Just picked random everything. I just feel like I’m going to get my ass kicked in the first altercation with a weak-ass character and be stuck there permanently.

      • Feydaikin@beehaw.org
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        1 year ago

        Don’t worry too much about it. It’s part of the Role-Playing charm.

        After my own first couple of playthroughs with “serious characters” I just started screwing around with fun builds.

        The “Double Chaos” sorceror is fun and stupid way to complete the game. Sometimes I’m a doomsday machine in battle, others times I’m a sheep…

      • bipmi@beehaw.org
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        1 year ago

        Unless you do obviously dumb things, like not doing anything at all and letting the enemies hit you, you literally could not fail at baldurs gate on default difficulty. I actually find it way too easy to succeed and far too forgiving. You could genuinely go through the whole game with your “picked random everything” character. Youll get your ass kicked a few times, but youll never get stuck anywhere. The only part thats complex is the story IMO. There are dozens of alternative endings and secret story bits and hidden interactions between characters. Almost every quest, no matter how small, has multiple endings. You could probably sink 1000 hours into BG3 without going through most of the story content.

    • Zozano@aussie.zone
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      1 year ago

      I wonder how long before someone starts getting offended on behalf of cavemen for the phrase Ooga Booga.

      Seriously though, perhaps RPG’s just aren’t for OP. Some people get enjoyment from taking things slow, learning all the mechanics, and building the most powerful character possible within the limits of the game.

      Many people choose not to cheat in games like this to give yourself max stats because that’s where the fun is, as opposed to a a game like borderlands, where an already maxxed out character can still be challenged with the endgame content which scales to their level.