• @valpackett
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    1 year ago

    What would even be the point of an official remaster when you can combine the OpenMW engine with a mod pack? And there’s Skywind the great remake still in the making…

    • @Sharmat@beehaw.org
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      11 year ago

      Fair point, I was thinking of some of the complex graphical features, like ambient occlusion, screen space reflection or even ray tracing.

      • @valpackett
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        11 year ago

        People have hacked a lot of those onto the old official engine actually (MGE XE) :D OpenMW is more focused on fundamentals than on the flashy stuff, but AFAIK currently has great fog support and the ability to load custom shaders from mods