• @uriel238
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    8 months ago

    Humans and canines both like treats provided they’re offered in the right context. Hand out candy to a classroom of kids or leave donuts in the office mess and see moods brighten.

    But if the werewolf is going to be paid $100K to tear you in half, treats are not likely to work.

    Pop Culture Detective did a recent video of his experiment trying to make friends on Fortnite (The Battle Royale) strong enough that other players will give up a LMS victory for mutuality. (One sacrificed themselves to give PCD the win). He died a lot since the game is built around antagonism, not mutuality.

    He notes that the addition of cars, including cabs, have enticed some players to drive others around without violence, so camaraderie can prevail despite a narrative of violence.