“What you see right there is variable pricing,” Bowser told The Washington Post. “We’ll look at each game, really look at the development that’s gone into the game, the breadth and depth of the gameplay, if you will, the durability over time and the repeatability of gameplay experiences.
AKA corporate greed.
Name one game Nintendo has made that is so technically advanced or mechanically complex they can justify charging twenty more smackers than any other AAA developer?
Its not about telling people how to do their job. Its about the fact games are cheaper and easier to make than ever, and one of the biggest names in the industry is suddenly charging more than everyone else…