OpticalMoose@discuss.tchncs.de to 196English · 3 months agoPurist rulediscuss.tchncs.deimagemessage-square39linkfedilinkarrow-up1335
arrow-up1335imagePurist rulediscuss.tchncs.deOpticalMoose@discuss.tchncs.de to 196English · 3 months agomessage-square39linkfedilink
minus-squareHappyFroglinkfedilinkEnglisharrow-up2·3 months agoGrid movement is only in ss13. Or do you like grid movement and think the free movement is bad?
minus-squareElectric@lemmy.worldlinkfedilinkEnglisharrow-up2·3 months agoIt’s not even that I prefer grid movement but every video I’ve seen makes it look nauseating and a guessing game if an entity is on a tile. They took the tile-based art of SS13 instead of making a new one to fit the free movement.
minus-squareHappyFroglinkfedilinkEnglisharrow-up1·3 months agoI don’t understand what you mean, but it’s ok :3
Grid movement is only in ss13. Or do you like grid movement and think the free movement is bad?
It’s not even that I prefer grid movement but every video I’ve seen makes it look nauseating and a guessing game if an entity is on a tile. They took the tile-based art of SS13 instead of making a new one to fit the free movement.
I don’t understand what you mean, but it’s ok :3