So now we’re being forced to have poorer performance and locked into buying more expensive hardware.
I’ll have to pass on this type of crap and vote with my wallet when ray tracing still isn’t there for the majority of pc gamers.
So now we’re being forced to have poorer performance and locked into buying more expensive hardware.
I’ll have to pass on this type of crap and vote with my wallet when ray tracing still isn’t there for the majority of pc gamers.
Depending on how a game is made, no, ray casting may not be “easily toggleable”
You wouldn’t complain about games requiring DirectX 12, or requiring DirectX 11, 10, whatever, in the past, so why complain about ray tracing? Modern games require modern GPU features, that is nothing new.
I totally complained about games needing dx12! I had to buy my current video card to meet that demand!
I have been planning on upgrading, but my budget is about $400. A RX 7600 looks like it might fit that budget.
Maybe I wouldn’t, but I would definitely complain if this was a very new feature available in higher end GPUs.
DX12 is also software, it’s easily update able and modern hardware supports it.
But in the end I don’t give a fuck, since I just won’t play doom then.
It’s been a standard for graphics cards for around a decade now, it’s not just high end GPUs
And, yeah, you don’t need to play newest titles. But devs do want to move with the times and utilize modern features. This is nothing new, and was worse in the past, in fact. Things have slowed down from how they used to be 20 years ago.