I’ma be real: It fucking kills me that Steam on Android has been mostly used for 2FA and the idea of it being an alternate game store for Android somehow just… doesn’t exist?
Especially, out of all companies to take the fight about that kind of stuff to Apple and Google, Valve has the punching power, and they’ve literally already had Epic forge a path for them in this regard.
Why is my Android copy of Balatro unable to use the same cloud save system as Steam? Why am I stuck in Google’s fucking lame gaming ecosystem? It just makes me heave and sigh because I’d way rather be purchasing games for Android via Steam on the Steam Android app. It just feels like such a missed opportunity.
A decade or more ago, I thought surely that was what the app was going to do, considering Humble would package Steam + Android keys in the same purchase back then.
I remember them investing into x86 emulation. I think the rumors suggested that it’s for Deckard, their next VR headset. If that is true it should be a short jump from there to phones.
I’ma be real: It fucking kills me that Steam on Android has been mostly used for 2FA and the idea of it being an alternate game store for Android somehow just… doesn’t exist?
Especially, out of all companies to take the fight about that kind of stuff to Apple and Google, Valve has the punching power, and they’ve literally already had Epic forge a path for them in this regard.
Why is my Android copy of Balatro unable to use the same cloud save system as Steam? Why am I stuck in Google’s fucking lame gaming ecosystem? It just makes me heave and sigh because I’d way rather be purchasing games for Android via Steam on the Steam Android app. It just feels like such a missed opportunity.
A decade or more ago, I thought surely that was what the app was going to do, considering Humble would package Steam + Android keys in the same purchase back then.
A Steam phone with Steam Mobile OS. If there’s anyone that can pull a Linux phone is them.
I wish, but it feels like Valve is still mostly trying to support x86/x64 type devices and ARM/RISC-V doesn’t seem on the roadmap as much.
They have in fact been working on a ARM compatibility layer and Android app support through Waydroid.
https://www.gamingonlinux.com/2024/09/valve-appear-to-be-testing-arm64-and-android-support-for-steam-on-linux/
Maybe in 10 years after SteamOS has conquered this space, that could be the next target to expand into…
I remember them investing into x86 emulation. I think the rumors suggested that it’s for Deckard, their next VR headset. If that is true it should be a short jump from there to phones.
Aren’t newer android versions welcoming more Linux’s features?
I see they could fit something like this there.