Track_Shovel@slrpnk.net to 196English · 9 days agoKnights of the static table ruleslrpnk.netimagemessage-square16fedilinkarrow-up1360
arrow-up1360imageKnights of the static table ruleslrpnk.netTrack_Shovel@slrpnk.net to 196English · 9 days agomessage-square16fedilink
minus-squareenbiousenvylinkfedilinkEnglisharrow-up20·9 days agoI work with shaders in 3D, a lot of things can be made from noises.
minus-squareDaemon Silverstein@thelemmy.clublinkfedilinkarrow-up8·9 days agoRandomness (even the computer’s pseudorandom) is really amazing. Perlin noise, Sierpinski triangles traced through random walking, etc… Lots of things can be done with random sequences.
I work with shaders in 3D, a lot of things can be made from noises.
Randomness (even the computer’s pseudorandom) is really amazing. Perlin noise, Sierpinski triangles traced through random walking, etc… Lots of things can be done with random sequences.